TonyaSolovyov Posted April 21, 2011 Share Posted April 21, 2011 (edited) I know the mod is already ported over to New Vegas, but not in it's entirety. I changed it up a bit and removed the requirement to need the mod kit, and instead made it that when you push 'P', a menu will pop up. If you have a silencer equipped on an 18inch barrel, and you equip a 14inch barrel, the silencer will still be able be equipped. The modifications are: Barrels:10inch - Shoots fast, low damage (30 round mag)14inch - Shoots medium, medium damage (30 round mag)18inch - Semi-shot, high damage (10 round mag)LMG - Shoots fast, high damage, high inaccuracy (100 round mag) Scopes:Ironsights - VERY small zoomACOG - Small zoom, almost the ironsight zoom of other gunsSniper - Sniper Rifle Zoom Silencer:Attach and remove. All it does is silence the weapon and it's most likely going to stay that way unless the majority really wants to be penalized. You can't silence the LMG kit. Camo:I haven't done this yet as I basically have to do the work over again 15 times, although it'll be easier as it's just copying and pasting lol. The camos will be:Black - defaultUrbanUrban DigitalUrban BlueUrban Blue DigitalUrban RedUrban Red DigitalDesertDesert DigitalWoodlandWoodland DigitalWoodland FallWoodland Fall DigitalArcticArctic Digital If my opinion matters, they are all very high quality too! Everything is done besides the camo. They are already made, I just have to implement them into the game which should take me about a day at the most. There may be a few bugs that are easy to fix, but I'm pretty much knocking them out as I go. http://img850.imageshack.us/slideshow/webplayer.php?id=falloutnv20110421125110.jpg So what do you guys think? Should I release this soon separately now? I'm basically making an all-out war mod, and this will be the weapon of the 'allied' forces. So should I just wait and release as part of that, or make it a bit more modular or what? Also, I'm thinking whether or not I want to implement the camo swapping system in the game. It's a neat feature, but I don't know if everyone would use it. Would you be happy with just having the camo textures and swapping them when out of the camo, or would you like the camo swapping weapons in game to, say match the Dragonskin Tactical Outfit mod? Lemme know your thoughts! All done (minus the camo-swapping system)! The camo files are in the BSA. If you want to change the camo on your rifle, for now just extract the BSA using FOMM. Find the camo texture in the textures folder, and replace the ACR texture with the appropriate one. It'll be easier if you actually look at it. :P http://www.newvegasnexus.com/downloads/file.php?id=41457 Edited April 21, 2011 by TonyaSolovyov Link to comment Share on other sites More sharing options...
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