siskulous Posted January 25, 2016 Share Posted January 25, 2016 I've tried a couple different bound weapon mods, but none were quite what I'm looking for. I'm looking for something rather specific. I want a mod which does the following and only the following to bound weapons:1) Make the base damage (before weapon skill is taken into account) scale with the conjuration skill. At 15 conjuration bound weapons should be the equivalent of iron weapons. At 100 conjuration it should be the equivalent of either daedric or dragonbone weapons.2) Make the Mystic Binding perk apply a tempering bonus to the bound weapon equivalent to what you would get with smithing at your conjuration level with the relevant perk.So, basically, throughout the entire play through bound weapons remain more or less equivalent to what you'd have access to if you were playing a warrior. I find it annoying that early on bound weapons are overpowered and then become under powered in the late game. I've tried a few different mods to address this issue but I've found they all make bound weapons too powerful, especially early on. Basically I want them balanced the whole way through. Is there a mod out there that does this? And if not consider this a mod request. Link to comment Share on other sites More sharing options...
Deleted31449895User Posted January 25, 2016 Share Posted January 25, 2016 I have an idea similar to this where their would be a second rank of "Mystic Binding" which allows you to improve Bound Weapons with a Grand Soul Gem. Daedric Smithing makes the improvements better. Link to comment Share on other sites More sharing options...
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