IamDemongaurd Posted January 25, 2016 Share Posted January 25, 2016 (edited) I have a concept for a mod that uses scripting/quests to automatically update (within your pip-boy) when your settlement has generated supplies, salvage, and caps as well as informing the player of the number of each type of supply harvested. However, I have absolutely no idea if it is possible to create this sort of mod with the tools currently available to us, or even how to create a mod such as this in the first place. I suppose that a mod enabling this ability might take a few scripts to create I'm not a frequent or skilled mod creator, so I'm not certain; and, from what I've heard from some other individuals it's either difficult or impossible to edit/create scripts at the moment. I would deeply enjoy some information regarding this inquiry from the ocean of knowledge that is the nexus community, is there any possibility of creating a mod like this? Edited January 25, 2016 by IamDemongaurd Link to comment Share on other sites More sharing options...
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