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I've created a summon spell for my horse. Right now it duplicates the horse instead of moving him. What do I need to do to change that? And what is the best way to change the duration so that the horse doesn't disappear after awhile?

 

This is the current script, courtesy of skinnytecboy:

 

 

ACTOR PROPERTY MS03Horse AUTO


Bool Ready = True

Event OnEffectStart(Actor akTarget, Actor akCaster)

If Ready; if we're ready

MS03Horse.MoveTo(Game.GetPlayer(), 100, 0, 100, true)
Ready = False
Utility.Wait(3.0)
Ready = True

EndIf

EndEvent

 

 

 

Thanks for any help!

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