geekminxen Posted January 26, 2016 Posted January 26, 2016 I've created a summon spell for my horse. Right now it duplicates the horse instead of moving him. What do I need to do to change that? And what is the best way to change the duration so that the horse doesn't disappear after awhile? This is the current script, courtesy of skinnytecboy: ACTOR PROPERTY MS03Horse AUTO Bool Ready = TrueEvent OnEffectStart(Actor akTarget, Actor akCaster) If Ready; if we're ready MS03Horse.MoveTo(Game.GetPlayer(), 100, 0, 100, true) Ready = False Utility.Wait(3.0) Ready = True EndIfEndEvent Thanks for any help!
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