Barlas Posted April 27, 2011 Author Share Posted April 27, 2011 Oh. So I need to make a new file to test it? Well I always had this character im playing through as my race as i work on it and tweak it. Ok. Link to comment Share on other sites More sharing options...
Barlas Posted April 27, 2011 Author Share Posted April 27, 2011 Ok, added the tail to my race, its fine. However, there is a single problem: The end of the tail is ever so slightly jutting out of the butt of the race. Can I fix that in 3DSMax or Nifscope? Link to comment Share on other sites More sharing options...
DrakeTheDragon Posted April 28, 2011 Share Posted April 28, 2011 Ok, added the tail to my race, its fine. However, there is a single problem: The end of the tail is ever so slightly jutting out of the butt of the race. Can I fix that in 3DSMax or Nifscope? Yes, 3DSMax can be used for modeling for Oblivion. The NIF Tools website I linked also holds import/export scripts for this app along with a whole bunch of tutorials.I was expecting this to happen. I didn't have a lowerbody imported into Blender when I reshaped it to fit, so I didn't have a reference if it will align to the body mesh or not. And even if I did, it would not necessarily fit all different body mods likewise. You can easily fix these minor things just by moving around a few vertices without risking to break the rigging or having to re-weight them. Link to comment Share on other sites More sharing options...
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