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[Blender] Strange "Mark" appears on the body! please help


neoatf

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I was intended to add bouncing breast feature to type 3 based body,

 

This is what I did:

 

 

1 > Copy breast bone from already has bouncing breast by NIFSkope(it was... breast.L and breast.R)

 

2 > Opne modified femaleupperbody.nif at Blender

 

3 > create new vertex group(breast.L and breast.R)

 

4 > Painting weight to proper section of body

 

5 > export

 

 

Um... I can say that bouncing it self was applied perfectly.

 

It works well.... yeah texture was OK too. There were no problem, except one thing. I found some strange mark at the front side of the body.

 

I can't understand why these thing appear. It don't looks like texture mismatching. since I can't find those thing from texture it self.

 

http://postfiles5.naver.net/20110423_4/dizzystrike_1303538354843sBwie_JPEG/ScreenShot11.jpg?type=w3

 

 

If anyone know why this appear, please help me.

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Did you update all tangent spaces?

 

 

Um.... nope.

 

That's all I did.... well I'm very noob to blender and skope thing, this is my first work with them.

 

 

Can you teach me what is "update tangent space" ?

 

 

and... The image I linked looks broken to me, did you saw that? if not, please use URL.

 

and thanks for reply

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Yeah you need to just update tangent spaces, its simple :)

 

Open mesh in nifskope

Spells -> Batch -> update tangent spaces

 

You will want to do that with almost any mesh even after minor edits.

Edited by nivea
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Yeah you need to just update tangent spaces, its simple :)

 

Open mesh in nifskope

Spells -> Batch -> update tangent spaces

 

You will want to do that with almost any mesh even after minor edits.

 

 

WOW it works! Thanks Nivea :-D

 

I learn a thing.

Edited by neoatf
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