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[Request] Increased slider limit


nickru58

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Thanks for the input!

Well, I had already tried 108, and you're right, works as expected, just changes all female npcs set to 108 to the same height as mine, which I don't really consider a success.

 

Otherwise, as I'm trying values between 108 and 204, I keep getting the same result among the compatible female heights; I end up with a unique height (this time 182.9) but I seem unable to modify it with the hex value previously attributed to stature and some others as well.

Rather confused at this point. Could the female height be associated with a hex value different from that of male-specifics?

 

I'll continue messing around with this method until I figure it out or I get too frustrated with it.

 

 

Update: So, I copied/pasted all information from bodyall_094.hpe to bodyall_158.hpe, after messing around with 158 to no avail, to see if I would get the same result of 206cm that I had when my pawn was associated with 094. Alas, the stature remained the same, 182.9. Almost as if no edits change anything whatsoever, yet the "humanbodyall" value still manages to have an effect?

I am so confused.

Edited by CharliLockhart
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This may be a long shot, but in the save editor, try turning ALL of the edit values for your character to the one you're changing. It may be that (for reasons beyond my comprehension) female characters have height stored in one of the other catagories.

 

Also, make sure you're packing all your edits in to title, game_main AND editparts_female. The fact that you're seeing a difference in height implies the save function is working correctly, so the problem must lie somewhere in the assossiation.

 

There's another possibility that (I think) may shed some light on this. When you save a male character, the height in the save is listead as 0-8 in the xml, corrosponding with the 0-8 files. But when you save a female character, is height listad as 100-108? If it isn't, that implies there's some sort of offset on the number it draws on based on gender. If that's the case, then logically, instead of putting in 109 to get to 109, you'd actually have to put in 9. Of course, if there's no such offset than this theory is completely wrong. I'll look into it tomorrow for you and see what I can find.

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Yeah, I'm really not sure. Starting to think this is beyond me. I have been packing the edits into said folders, and have been successful in modifying stature for 100-108, and the 200-204 male-specific presets, using this method, so it seems there is something unique about the non-standard values.

 

I really want to delve into this more to the purpose of being able to manipulate it effectively, but this guess-and-check method we have to go through gets rather tiresome.

 

You may be right about an offset being in place; I set my pawn to 8, expecting male proportions and height, as I experienced with 200-204, and the result was the standard 108 value height. Though I'm not exactly sure what to do with this information.

 

Thanks in advance for looking into it. Be sure to let me know what you find out.

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