Vrakyas Posted January 27, 2016 Share Posted January 27, 2016 I have installed a lot 4K and 2K textures, hires meshes, overhauls and ENB - about 12 GB of textures. When I enter a new area (mostly when I leave an interior) I have heavy stutter when I turn around the 1st time.I assume it's because all textures have to be loaded into the VRAM, because I can see VRAM usage rising in GPU-Z and there is high I/O on SSD.When I turn around a 2nd time, it's smooth. After that everything works perfect, until I enter another area (e.g. fast travel). My rig should be able to handle that amount of textures:*Intel i7-4770K @ 4.2GHz*Nvidia GTX Titan Black 6 GB*32 GB RAM*Windows 7 64bit on SSD*Skyrim on 2nd SSD After the loading screen finished, my VRAM usage is at about 2-3 GB, after turning around it's at 5.5 GB. So about 3 GB have to be loaded after the loading screen finished. Is there any way to fix that stuttering? e.g. letting Skyrim load all textures while in loading screen instead of loading them on demand? But important: While playing I have no stuttering. I can play smooth at 30-60 fps (depending on environment). Link to comment Share on other sites More sharing options...
Deleted5387618User Posted January 30, 2016 Share Posted January 30, 2016 O.o Stuttering on a Titan.... didn't think that was possible... might be the game engine giving out because of the high textures XD you got the ENB Boost settings right for your GPU? Link to comment Share on other sites More sharing options...
TonyOQuinn Posted January 30, 2016 Share Posted January 30, 2016 That system should plow through high res textures zippy-fast. See Mod Beginner's Guide, and search for the word "Stuttering"The parts that might help you are:enblocal.ini [PERFORMANCE]SpeedHack=trueEnableOcclusionCulling=true [MEMORY]DisablePreloadToVRAM=falseVideoMemorySizeMb=6016ReservedMemorySizeMb=256EnableCompression=false Link to comment Share on other sites More sharing options...
Vrakyas Posted February 1, 2016 Author Share Posted February 1, 2016 (edited) Yes my settings in enblocal.ini are set correctly, but with slightly other values: [PERFORMANCE] SpeedHack=true EnableOcclusionCulling=true [MEMORY] ExpandSystemMemoryX64=true ReduceSystemMemoryUsage=true DisableDriverMemoryManager=false DisablePreloadToVRAM=false EnableUnsafeMemoryHacks=false ReservedMemorySizeMb=1024 VideoMemorySizeMb=6000 EnableCompression=false AutodetectVideoMemorySize=falseThe high number for ReservedMemorySizeMb is based on STEP-Project:Under [MEMORY], set ReservedMemorySizeMb=X. Where X = 64, 128, 256, 512, or 1024. This setting is highly dependent on the users system. If stuttering is experienced when turning 360 degrees in game, increase this value. I searched the forums and found this similar topic: http://forums.nexusmods.com/index.php?/topic/1965654-skyrim-stuttering-2014/And there I found some tweaks for SkyrimPrefs.ini: [General] bUseThreadedParticleSystem=1 bUseThreadedBlood=1 bUseThreadedMorpher=1 bUseThreadedTempEffects=1 bUseThreadedTextures=1 bUseThreadedMeshes=1 bUseThreadedLOD=1 bUseThreadedAI=1 bUseThreadedMorpher=1 [NavMesh] bUseThreadedMeshes=1 [Trees] bUseMultiThreadedTrees=1 [BackgroundLoad] bBackgroundLoadLipFiles=1 bLoadBackgroundFaceGen=1 bUseMultiThreadedFaceGen=1 bBackgroundCellLoads=1 bLoadHelmetsInBackground=1 With this settings I was able to reduce this stuttering. It's still there, but it's occuring much less. Edited February 1, 2016 by Vrakyas Link to comment Share on other sites More sharing options...
vortex19609 Posted September 15, 2017 Share Posted September 15, 2017 Yes my settings in enblocal.ini are set correctly, but with slightly other values: [PERFORMANCE] SpeedHack=true EnableOcclusionCulling=true [MEMORY] ExpandSystemMemoryX64=true ReduceSystemMemoryUsage=true DisableDriverMemoryManager=false DisablePreloadToVRAM=false EnableUnsafeMemoryHacks=false ReservedMemorySizeMb=1024 VideoMemorySizeMb=6000 EnableCompression=false AutodetectVideoMemorySize=falseThe high number for ReservedMemorySizeMb is based on STEP-Project:Under [MEMORY], set ReservedMemorySizeMb=X. Where X = 64, 128, 256, 512, or 1024. This setting is highly dependent on the users system. If stuttering is experienced when turning 360 degrees in game, increase this value. I searched the forums and found this similar topic: http://forums.nexusmods.com/index.php?/topic/1965654-skyrim-stuttering-2014/And there I found some tweaks for SkyrimPrefs.ini: [General] bUseThreadedParticleSystem=1 bUseThreadedBlood=1 bUseThreadedMorpher=1 bUseThreadedTempEffects=1 bUseThreadedTextures=1 bUseThreadedMeshes=1 bUseThreadedLOD=1 bUseThreadedAI=1 bUseThreadedMorpher=1 [NavMesh] bUseThreadedMeshes=1 [Trees] bUseMultiThreadedTrees=1 [BackgroundLoad] bBackgroundLoadLipFiles=1 bLoadBackgroundFaceGen=1 bUseMultiThreadedFaceGen=1 bBackgroundCellLoads=1 bLoadHelmetsInBackground=1 With this settings I was able to reduce this stuttering. It's still there, but it's occuring much less. A thousand thanks, this completely eliminates stuttering for me. Link to comment Share on other sites More sharing options...
VadusBacca Posted August 11, 2019 Share Posted August 11, 2019 Yes my settings in enblocal.ini are set correctly, but with slightly other values: [PERFORMANCE] SpeedHack=true EnableOcclusionCulling=true [MEMORY] ExpandSystemMemoryX64=true ReduceSystemMemoryUsage=true DisableDriverMemoryManager=false DisablePreloadToVRAM=false EnableUnsafeMemoryHacks=false ReservedMemorySizeMb=1024 VideoMemorySizeMb=6000 EnableCompression=false AutodetectVideoMemorySize=falseThe high number for ReservedMemorySizeMb is based on STEP-Project:Under [MEMORY], set ReservedMemorySizeMb=X. Where X = 64, 128, 256, 512, or 1024. This setting is highly dependent on the users system. If stuttering is experienced when turning 360 degrees in game, increase this value. I searched the forums and found this similar topic: http://forums.nexusmods.com/index.php?/topic/1965654-skyrim-stuttering-2014/And there I found some tweaks for SkyrimPrefs.ini: [General] bUseThreadedParticleSystem=1 bUseThreadedBlood=1 bUseThreadedMorpher=1 bUseThreadedTempEffects=1 bUseThreadedTextures=1 bUseThreadedMeshes=1 bUseThreadedLOD=1 bUseThreadedAI=1 bUseThreadedMorpher=1 [NavMesh] bUseThreadedMeshes=1 [Trees] bUseMultiThreadedTrees=1 [BackgroundLoad] bBackgroundLoadLipFiles=1 bLoadBackgroundFaceGen=1 bUseMultiThreadedFaceGen=1 bBackgroundCellLoads=1 bLoadHelmetsInBackground=1 With this settings I was able to reduce this stuttering. It's still there, but it's occuring much less. A thousand thanks, this completely eliminates stuttering for me. This is super duper late, but my skyrimprefs.ini doesn't contain a lot of these lines. Do I just add them in? Link to comment Share on other sites More sharing options...
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