Jump to content

Heavy stutter when turning around


Vrakyas

Recommended Posts

I have installed a lot 4K and 2K textures, hires meshes, overhauls and ENB - about 12 GB of textures.

 

When I enter a new area (mostly when I leave an interior) I have heavy stutter when I turn around the 1st time.

I assume it's because all textures have to be loaded into the VRAM, because I can see VRAM usage rising in GPU-Z and there is high I/O on SSD.

When I turn around a 2nd time, it's smooth.

 

After that everything works perfect, until I enter another area (e.g. fast travel).

 

My rig should be able to handle that amount of textures:

*Intel i7-4770K @ 4.2GHz

*Nvidia GTX Titan Black 6 GB

*32 GB RAM

*Windows 7 64bit on SSD

*Skyrim on 2nd SSD

 

After the loading screen finished, my VRAM usage is at about 2-3 GB, after turning around it's at 5.5 GB. So about 3 GB have to be loaded after the loading screen finished.

 

Is there any way to fix that stuttering? e.g. letting Skyrim load all textures while in loading screen instead of loading them on demand?

 

But important: While playing I have no stuttering. I can play smooth at 30-60 fps (depending on environment).

 

Link to comment
Share on other sites

That system should plow through high res textures zippy-fast. See Mod Beginner's Guide, and search for the word "Stuttering"

The parts that might help you are:

enblocal.ini

 

[PERFORMANCE]

SpeedHack=true
EnableOcclusionCulling=true
[MEMORY]
DisablePreloadToVRAM=false
VideoMemorySizeMb=6016
ReservedMemorySizeMb=256
EnableCompression=false
Link to comment
Share on other sites

Yes my settings in enblocal.ini are set correctly, but with slightly other values:

[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true

[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=1024
VideoMemorySizeMb=6000
EnableCompression=false
AutodetectVideoMemorySize=false
The high number for ReservedMemorySizeMb is based on STEP-Project:
Under [MEMORY], set ReservedMemorySizeMb=X. Where X = 64, 128, 256, 512, or 1024. This setting is highly dependent on the users system. If stuttering is experienced when turning 360 degrees in game, increase this value.

 

I searched the forums and found this similar topic: http://forums.nexusmods.com/index.php?/topic/1965654-skyrim-stuttering-2014/
And there I found some tweaks for SkyrimPrefs.ini:
[General]
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
bUseThreadedMorpher=1

[NavMesh]
bUseThreadedMeshes=1

[Trees]
bUseMultiThreadedTrees=1

[BackgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1

With this settings I was able to reduce this stuttering. It's still there, but it's occuring much less.

Edited by Vrakyas
Link to comment
Share on other sites

  • 1 year later...

 

Yes my settings in enblocal.ini are set correctly, but with slightly other values:

[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true

[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=1024
VideoMemorySizeMb=6000
EnableCompression=false
AutodetectVideoMemorySize=false
The high number for ReservedMemorySizeMb is based on STEP-Project:

Under [MEMORY], set ReservedMemorySizeMb=X. Where X = 64, 128, 256, 512, or 1024. This setting is highly dependent on the users system. If stuttering is experienced when turning 360 degrees in game, increase this value.

 

I searched the forums and found this similar topic: http://forums.nexusmods.com/index.php?/topic/1965654-skyrim-stuttering-2014/
And there I found some tweaks for SkyrimPrefs.ini:

[General]
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
bUseThreadedMorpher=1

[NavMesh]
bUseThreadedMeshes=1

[Trees]
bUseMultiThreadedTrees=1

[BackgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1

With this settings I was able to reduce this stuttering. It's still there, but it's occuring much less.

 

A thousand thanks, this completely eliminates stuttering for me.

Link to comment
Share on other sites

  • 1 year later...

 

 

Yes my settings in enblocal.ini are set correctly, but with slightly other values:

[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true

[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=1024
VideoMemorySizeMb=6000
EnableCompression=false
AutodetectVideoMemorySize=false
The high number for ReservedMemorySizeMb is based on STEP-Project:

Under [MEMORY], set ReservedMemorySizeMb=X. Where X = 64, 128, 256, 512, or 1024. This setting is highly dependent on the users system. If stuttering is experienced when turning 360 degrees in game, increase this value.

 

I searched the forums and found this similar topic: http://forums.nexusmods.com/index.php?/topic/1965654-skyrim-stuttering-2014/
And there I found some tweaks for SkyrimPrefs.ini:

[General]
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
bUseThreadedMorpher=1

[NavMesh]
bUseThreadedMeshes=1

[Trees]
bUseMultiThreadedTrees=1

[BackgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1

With this settings I was able to reduce this stuttering. It's still there, but it's occuring much less.

 

A thousand thanks, this completely eliminates stuttering for me.

 

This is super duper late, but my skyrimprefs.ini doesn't contain a lot of these lines. Do I just add them in?

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...