Jump to content

need help getting fnis to work in mo


patchling

Recommended Posts

Do you have 2 different Skyrim installations? And somehow mix them up?

 

Both NMM and MO logs show as 2nd line

Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam)

This is wrong for many users, because it shows you registry value for the Skyrim installation directory. And if you moved your Skyrim, this value will not be changed as long as you always start Skyrim from SKSE. Only the vanilla launcher does change this value.

 

Now when FNIS recognizes that the generator is started from a different installation structure, it will show that path in the next line as "Generator: <path>". Such a line is missing. Which means FNIS thinks it is started from C:\

 

HOWEVER: looking into your MO log I can see the path

D:\Steam Games\SteamApps\common\skyrim\data\meshes\actors\character\behaviors\0_master.hkx

How can this happen?

 

I have no idea. But when FNIS looks for files in C:\, but MO provides them in D:\ both your error(2012) as well as the other "missinng file" are EXACTLY consequences of this mismatch.

Link to comment
Share on other sites

@ fore

i only have one skyrim instillation. my harddisk is drive c the drive d is my dvd drive, but i do not run anything from it. my skyrim directory on this computer has always been C:\Steam\steamapps\common, i took steam out of the program files directory on my last computer long before i started modding.

 

these are the first few lines from GenerateFNIS_LogFile.nmm.txt and GenerateFNIS_LogFile.mo.txt

 

nmm

 

 

0 Start Debug

FNIS Behavior V6.2 12/30/15 12:53:48 PM

Skyrim: 1.9.32.0 - C:\Steam\steamapps\common\Skyrim\ (Steam)

Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones)

 

 

mo

 

 

0 Start Debug

FNIS Behavior V6.2 12/29/15 10:20:37 PM

Skyrim: 1.9.32.0 - C:\Steam\steamapps\common\Skyrim\ (Steam)

Skeleton(hkx) female: XPMS2HDT (115 bones) male: Unknown (99 bones)

 

 

 

searching with notepad++ i get 0 hits when searching for either

Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam)

​D:\Steam Games\SteamApps\common\skyrim\data\meshes\actors\character\behaviors\0_master.hkx

where are you finding these? :confused:

 

@MistakenMystic

i only have xpmse installed. i grabed xpms a long time ago to see if xpms would work since i was having problems with xpmse. i only loaded it up to test things out, but then turned it back off. i did not reinstall it after i purged my mo instilation so i could generate some clean log files. where does it say i have xpms installed? :confused:

 

i am getting really confused here.

Link to comment
Share on other sites

@ fore

i only have one skyrim instillation. my harddisk is drive c the drive d is my dvd drive, but i do not run anything from it. my skyrim directory on this computer has always been C:\Steam\steamapps\common, i took steam out of the program files directory on my last computer long before i started modding.

 

​D:\Steam Games\SteamApps\common\skyrim\data\meshes\actors\character\behaviors\0_master.hkx

where are you finding these? :confused:

 

From your own post (06:22). Where tannin has analyzed your MO log.

Link to comment
Share on other sites

...

 

@MistakenMystic

i only have xpmse installed. i grabed xpms a long time ago to see if xpms would work since i was having problems with xpmse. i only loaded it up to test things out, but then turned it back off. i did not reinstall it after i purged my mo instilation so i could generate some clean log files. where does it say i have xpms installed? :confused:

 

i am getting really confused here.

The logs that you bundled up in the zip file a few posts back.

 

 

@ fore

i only have one skyrim instillation. my harddisk is drive c the drive d is my dvd drive, but i do not run anything from it. my skyrim directory on this computer has always been C:\Steam\steamapps\common, i took steam out of the program files directory on my last computer long before i started modding.

 

​D:\Steam Games\SteamApps\common\skyrim\data\meshes\actors\character\behaviors\0_master.hkx

where are you finding these? :confused:

 

From your own post (06:22). Where tannin has analyzed your MO log.

 

I think that reference to a D: drive may have been from @Tannin's own installation. At least that is the way I read it.

Link to comment
Share on other sites

@patchling let's get back to basics. In your post with the FNIS generator output, it shows a few animation mods installed. Is this correct? If so disable all of them and run FNIS. Note down any error messages and report them here. If none show, then add in one mod at a time and run it until the error returns. Note it and report here along with the EXACT placement in MO's left pane that you have these mods installed.

 

This is the reasoning I'm working on: @Tannin reports the error message is due to FNIS not finding the correct file so possibly your order of those mods is removing the one expected.

Link to comment
Share on other sites

@ fore

i have the following files all open in notepad and the search function does not find "D:\Steam Games" at all.

fnis just in time debugger.txt

FNISmodList.txt fnistest12.29.15.txt

GenerateFNIS_LogFile.mo.txt

GenerateFNIS_LogFile.nmm.txt

GenerateFNIS_LogFile.txt

mo_interface.log

ModOrganizer_16_01_13_02_03.log

ModOrganizer_16_01_13_02_16.log

ModOrganizer_16_01_13_02_18.log

ModOrganizer_16_01_13_02_19.log

i do get 6 hits in 3 files for SteamApps\common\skyrim\data\meshes\actors\character\behaviors\0_master.hkx

 

@MistakenMystic

just ran it for you :smile: both the readout and the GenerateFNIS_LogFile.txt for a run both with and without xpmse. hope it helps.

 

 

Link to comment
Share on other sites

According to your logs, even the so-called "default" run of FNIS still has a number of animation mods installed. XPMSE and something called XXXBehaviouredObjects.

Are you completely sure you haven't got anything extra installed outside of MO? If you are only examining mods installed with MO and you have previously installed mods into Skyrim's folders, as you might before knowing of MO, then you will have artefacts left behind.

 

Recheck your system and run ONLY FNIS without any XPMS or Creature mod active.

Link to comment
Share on other sites

@ fore

i have the following files all open in notepad and the search function does not find "D:\Steam Games" at all.

 

When you go into MO, press the 2 little gear wheels at the top. Press the FNIS executable (like "GenerateFNISforUsers").

What do you get for the 2 parameters (names may differ since my installation language is not English):

- executable file

- working directory

 

According to your logs, even the so-called "default" run of FNIS still has a number of animation mods installed. XPMSE and something called XXXBehaviouredObjects.

 

The XXXBehaviouredObjects.txt is my mistake. That's how I usually hide the FNIS Creature Pack from being processed. And unfortunately this file skipped into my Creature Pack upload as well. The regular file name is BehaviouredObjects.txt.

Link to comment
Share on other sites

@fore

the binary entry for the .exe is C:\game tools\Mod Organizer\mods\FNIS Behavior\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe and the start in entry is C:\game tools\Mod Organizer\mods\FNIS Behavior\tools\GenerateFNIS_for_Users

 

i just reviewed some of the posts. all of the stuff on post twelve, including the D: directory information, is from github user TanninOne.

 

@MistakenMystic

the only stuff that went back in my base skyrim directory after my most recent instillation purge is the steam version of skse and enboost. i followed the step guide to configure these programs. basically after i started using mo my real directory has been as vanilla as i could keep it. oh, and the creation kit, i put that back in as well.

 

i guess i have the incorrect log for the default run. mislabeled the xpmse one, lost the other. i did make another run, without even the unofficial patches, first time i have ever taken them out on any profile. the only mods i had selected were "FNIS Behavior" sitting at 6.2, "FNIS Creature Pack" sitting at 6.1, and the "fnis don't ask again" mod that only has the DontAskAgainForLink.txt file

 

i got the jit box this time, and selected the quit option. so the run stopped early this time. missed the chance to grab the readout.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...