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Are Werewolves Hardcoded?


JetSteele

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In my Nephilim mod I'm working in werewolf support. However instead of using the regular werewolves from Skyrim (I just felt that they didn't do it for me since the transformation is timed) I created a completely standalone werewolf form that works without a timer and the transformations are a little more animated than regular werewolves (at least as much as I could make it using vanilla animations). If you played with Supernatural (my beta test of this system when I first designed it) when it was available then this is an upgraded system derived from it.

 

The only barrier I came across is the werewolf skill tree. Is it possible to change the settings of the tree to allow it to also appear when in my custom wolf form? Or is this one of those things that is hardcoded into the game itself. I could work around it but I want to know if I have to or if there is a settings somewhere that I could change in the CK.

 

Thanks for any help you guys can provide.

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