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Possible fix for most script compilation errors (1.12)


Mortaest

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I had script compilation errors with most of my mods. After few researches, I found out that I had a game file missing (telemetryKeyword.ws). Source: https://www.reddit.com/r/witcher3mods/comments/3h44vx/for_anybody_having_script_compiler_errors_using/

So go check if you have it under "\content\content0\scripts\engine", if not, create one and paste this into it:

/*Copyright © CD Projekt RED 2015*/import class CR4TelemetryScriptProxy extends CObject{    import final function LogWithName( eventType : ER4TelemetryEvents );    import final function LogWithLabel( eventType : ER4TelemetryEvents, label : String );    import final function LogWithValue( eventType : ER4TelemetryEvents, value : int );    import final function LogWithValueStr( eventType : ER4TelemetryEvents, value : String );    import final function LogWithLabelAndValue( eventType : ER4TelemetryEvents, label : String, value : int );    import final function LogWithLabelAndValueStr( eventType : ER4TelemetryEvents, label : String, value : String );    import final function SetCommonStatFlt( statType: ER4CommonStats, value : float );      import final function SetCommonStatI32( statType: ER4CommonStats, value : int );    import final function SetGameProgress( value : float );    import final function AddSessionTag( tag : String );    import final function RemoveSessionTag( tag : String );    import final function XDPPrintUserStats( statisticName : String );    import final function XDPPrintUserAchievement( achievementName : String );}
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