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Active / Offensive Elemental Auras


VorlaHusian

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Hi guys.

 

I have a mod request and I think you are all going to like it.

 

Basically, the idea is to create an elemental aura that shoots bolts, beams, and blasts of the element it is made from.

 

The elements, and effects, are as follows:

 

Air - An aura of electricity that has three effects

1. Lightning balls: 10 per second for 1 point of shock damage to random enemies

2. Lightning bolts: 1 per second doing 10 points of shock damage to random enemies

3. Lightning: A constant stream of lightning to all enemies within range doing 1 point of shock damage per second

 

Earth - An aura of poison that has two effects

1. Sickness: A palpable feeling of illness that causes all within range to become sick and eventually die, -1 per second to everything while within the aura

2. Toxic bolts: 100 small orbs of poison shoot outwards in all directions, if anyone is hit they suffer 1 point of poison damage for each bolt that hits for 10 seconds

 

Fire - An aura of heat that has three effects

1. Furnace's Heart: An aura of heat that gets hotter as you get closer, at ten feet a body takes 1 point of fire damage per second, increasing by one point per foot as you get closer

2. Heat Wave: A blast of heat that emanates outwards every second doing 10 points of fire damage, the wave reaches 10 foot and dissipates

3. Fire bolts: 1 per second doing 10 points of fire damage to random enemies

 

Water - An aura of cold that has one effect

1. Everything within a 25 foot range freezes taking 1 point of cold damage per second for as long as you are within range

 

Positive - An aura of health that has two simultaneous effects

1. All allies and neutrals within 100 foot are healed for 1 point per second

2. All undead within 25 foot take 1 point of unspecified damage per second

 

Negative - An aura of death that has two simultaneous effects

1. All undead within 100 foot are healed for 1 point per second

2. All living beings within 25 foot take 1 point of unspecified damage per second

 

Metallic - An aura that has three effects

1. All metal objects are pushed away from the aura, if an object is within 25 foot range, even worn items, they are violently pushed away doing damage to anyone wearing or hit by them

2. All metal objects within 100 feet are pulled towards the 1 foot aura and held there as long as the aura is active

3. All metal objects within 25 feet explode destroying the object and doing 25 points of damage to anyone within 5 feet of them

 

Protoplasmic - An aura of undead command with 1 effect

1. All undead within 100 foot consider the person with aura to be their master and will never attack even if the person attacks them

 

I hope someone could take these ideas and run with them as is, or their own version. Just mention me as inspiration is all I ask.

 

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