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Custom Weapon - Invisible when drawn


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So I recently finished a custom sword model and have it all textured and into the game. It equips fine, but when I want to use it, the weapon stays sheathed, but it's like I've got a weapon still.

 

I do have a bunch of mods installed including Dual Sheath Redux, (run the skyproccer for it) but that doesn't / shouldn't be affecting a one handed weapon? Anyone have any clue as to why this would happen? It's also worth noting it is a multi-part model made of of 4 sections, but that shouldn't affect it either should it? I've used mutli-part weapons in the past with no issue.

 

 

EDIT :

 

Issue was that when I created the weapon in Creation Kit I forgot to set the animation package to "Sword" instead of unarmed. Issue resolved.

Edited by Guest
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