SgtOvakil Posted May 9, 2011 Author Share Posted May 9, 2011 @theobeau @ everyone Heres what I did to finily stop my head from exploding at all. First make a dead money folder were ever you keep your mods.Move these 3 files out of your fallout new vegas, data folder to the new folder.1. Dead Money master data file2. Dead Money Main3. Dead Money Sound Next open fomm were ever you placed it, and deleat the back up copys of the dead money files that are saved in fomm. Just unchecking the DLC doesn't fully remove it. If you have fomm. I dont know why you wouldn't. Last but not least, and this seamed to finally fix it. Start the Game and clean save your game. Then go to My Documents FalloutNV, Saves. Move all but the last save to a different folder if you want to keep them for some reason. Start your game, and clean save one more time then deleat the fist clean save you made. Save the dead money files for when your ready to play it again. Or better yet wait for the devs to fix the mess thay made of things first. @SuperSledgeNYYes your right it has gotten much worse sence the last update. It started at the time of the update just before this last one but it wasn't near as bad. I must have played NV at least 15 or 20 times ,and never had this happen until the last 2 updates. Of course thats when DM DLC came about. DLC or no DLC the exploding head thing has dead moneys finger prints all over it. Like "Athlun" said. He doesn't even have dead money, and I find that real strange. Makes me wounder if its going to start up again. Link to comment Share on other sites More sharing options...
theobeau Posted May 9, 2011 Share Posted May 9, 2011 @ Sgt Ovakil, Thank you for your detailed fix for this problem. I hopefully have narrowed the cause of this problem on my game to the newly installed night vision glasses mod that uses a custom script. After going back to a 2 day old clean save and replaying the areas that resulted in the exploding head, I haven't (touch wood) had a repeat of the problem. I suspect that the new mod conflicted with another ED-E mod that uses a modified exploding collar as a NPC control device. Obviously if I re-encounter the problem, I will know that I was wrong and try your definitive solution. Many thanks. Link to comment Share on other sites More sharing options...
SgtOvakil Posted May 24, 2011 Author Share Posted May 24, 2011 Well my fix only worked long enough to finish one game. Sense then I reinstaled steem and NV and that didn.t help at all. Did not install any mods this time or dead money. This time it started when I was under water putting the ballest on the B-29. Still the devs havent fixed it. Seems all thay care about is selling DLCs even if it means making a patch that breaks the game so the DLC will work. I for one am done with them. Wont buy another dlc or any game for that matter made by them again. Link to comment Share on other sites More sharing options...
rkc34 Posted June 16, 2011 Share Posted June 16, 2011 (edited) Is there a fix i tried the skip dead money and remove collar mod and it didn't work head still explodes. It sucks because i cant play at all.. :( I have also tried uninstalling the game and deleting all game data including all mods and associated files. Then reinstalled FNV and play vanilla and it still happens also about 20hrs in. Edited June 16, 2011 by rkc34 Link to comment Share on other sites More sharing options...
SgtOvakil Posted June 16, 2011 Author Share Posted June 16, 2011 rkc: NO there is not a fix as of yet. Doesn't look like there in any hurry to fix what thay busted. Its a real shaim to, because when the game came out there were no CTD's or computer lock-ups (freezing-up) etc. etc. Now thats all the game seams to do. I deleated steam and NV compleatley and reinstalled it and am now running no mods at all. My game was running better with 80+mods befor the 1.3 patch. Thay brook it thay need to fix it. Its not like it was brook to start with. At least we got a few weeks of fun befor the devs stoll our 60 caps. One thing i have noticed is when your head pops and the game restarts even if you fast travel from that last save point your head will pop as soon as you get were you fast traveled to. So what i've been doing is saving a lot and then quick saving 10 sec. later. When the game restarts at the quick save I exit the game and load back in on the save I made 10 sec. befor the quick save. At least this way i don't have to go to far back and play the same parts all over again. This is by no way a fix for the problem. It just helps me to not smash anymore Saitek key boards. lol I dont like having to save every ten min.,but else can you do? Wait, wait, and wait for a fix that seams like it will never come. Link to comment Share on other sites More sharing options...
rkc34 Posted June 18, 2011 Share Posted June 18, 2011 Ive been asking around for a fix no response from steam yet. I'm also asking modders for help ill post any response here when i get one or if i get one. my question is why only a few of us are having this problem? works fine for others? Link to comment Share on other sites More sharing options...
SgtOvakil Posted June 19, 2011 Author Share Posted June 19, 2011 rkc34: Thanks maybe if enough people get on them thay will come up with a fix. But I don't think its up to steam unless it was caused by one of there diive-by up dates. I realy don't think its just a few people. Did you see how many people have viewed this topic. Over 500 and not every one posts or can. I have also found the topic on a few outher forums too. And remember not everyone uses the Nexus even thou thay should, because it is by far the best site ever. :) I bought my disc the day the game went on sale and played the game at least 4 times without one CDT. Sence the updates the game has become a nightmare for me, and the freezing up is just killing my rig. Well heres to No Hope in camp Hope. Oh ya thats were it started last night. If you here anything at all please let me know. Link to comment Share on other sites More sharing options...
rkc34 Posted June 21, 2011 Share Posted June 21, 2011 I think i fixed mine i removed the Dead money main bse, esm, sound bsa,and NAM. and the honest hearts same four from my fallout data folder. then loaded up my last save quick traveled to goodsprings and made a clean save, then exit game, launch game and continue. been playing for hours now maid it to the strip lvl 12 and no exploding head.Hope this helps. Link to comment Share on other sites More sharing options...
SgtOvakil Posted June 22, 2011 Author Share Posted June 22, 2011 rkc34: I dont want to bash your hopes, but I tryed all that already. I spent all day yesterday reading comments in the cheat mods that add every thing in the game. Seams there was a problem in most of them with exploding heads back in oct 2010. I was using box of wonders, but it was slowing things down in good springs because it had to many of each item in it, I was only running it at game start long enough to get a few weapons I wanted, and some ammo from it. Then I took the mod out. Several of my games I started from a save I made right after I left doc mitchels and picked up the weapons. The weapons were still there even without the mod installed sence thay were FNV weapons. I didn't think that the slave coller that was in the locker was the problem, but it very well could be it. We all have learned that this game engine can do strange things and keep even stranger things in save files. What I read about that slave collor in game is the one the that gets put on you by the brother hood if you go there without Veronica until you get rid of a NCR ranger for them that has set up in one of the outher bunkers. Seams to triger something in the game, and darned if I know what. Right now I playing on another clean install with Dead Money but no FOMM, FOSE or any mods. Im at leavel 14 and 30 hours into the game without a problem yet. That doesn't say much, because my head didn't start blowing up until 40 to 80 hours into several of the games. If all goes well then i'll install fomm and fose and play a game without any mods. If that goes well then ill try just the one mod I have in question once more. If once again my head blows off then will i report the mod to its author as a game breaker so he can eather fix it or remove it. Im going to have to play this game and two more to find out for sure. This is going to take around two or three hundred hours of play to be sure. I'll post again after this game. Link to comment Share on other sites More sharing options...
cj8990 Posted June 30, 2011 Share Posted June 30, 2011 (edited) okay ive been doing some experimenting..my game is doing this and i have 49.18.12 49 hours 18 minutes and 12 seconds.. i load up my save and exactly 1 minute and 18 seconds into the game.. head explosion no matter where i am...so i loaded up my save enabled god mode..... (press this key ` the one next to the number 1 on your keyboard for those who do not know and type in "tgm" and hit enter) then let the explosion happen and then disabled god mode and so far ive been okay.. ill keep playing and post if the explosion comes back but so far nothing and i tested it by running around the area it started happening in with god mode disabled (after letting the explosion happen with it enabled) for about 20 minutes and nothing also i saved and reloaded to see if it would reset whatever was causing it and nothing and went into different cells and back out into the wasteland and also nothing edit: fixed it for about an hour or so but it came back once more Edited June 30, 2011 by cj8990 Link to comment Share on other sites More sharing options...
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