SoMBiE Posted April 27, 2011 Share Posted April 27, 2011 (edited) I'm making an enclave bunker inside a mountain with an opening to a cliff overlooking Lake Mead and a helopad on top of the mountain. Right now its going well but when I'm in-game testing my character can't walk up but only half way the catwalk stairs. I use tcl to get top side to check the rest out but in-game I am restricted somehow without the clipping command. I've tried navmeshing and relocating the catwalk. I don't see any visible barriers. I'm still learning about what makes things work but can't find anything on the GECK webpage so far. The walking upstairs part seem to happen at the same level. :wallbash: Edited April 27, 2011 by SoMBiE Link to comment Share on other sites More sharing options...
xab666 Posted April 28, 2011 Share Posted April 28, 2011 (edited) its the lsd...I see your image, a rock juts into the stairs about 1/2 way, the collision for the rock probably crosses the stairs.turn collision on and check. (f4)moving the rock in, or setting it differantly would be your best bet.looks nice btw, good luck also should mention that the platform your using has a HUGE collision barriar and is the worst object in the game...it could be the problem as well (the platform originally from the enclave war room in RR) Edited April 28, 2011 by xab666 Link to comment Share on other sites More sharing options...
SoMBiE Posted April 28, 2011 Author Share Posted April 28, 2011 (edited) its the lsd...I see your image, a rock juts into the stairs about 1/2 way, the collision for the rock probably crosses the stairs.turn collision on and check. (f4)moving the rock in, or setting it differently would be your best bet.looks nice btw, good luck also should mention that the platform your using has a HUGE collision barriar and is the worst object in the game...it could be the problem as well (the platform originally from the enclave war room in RR) I just put the LSD molecule gif animation there to use it as a link for inserting an image, it works but this site doesn't like the extension or gif animations for some reason. I used to be able to insert images in messages from my hard drive. I couldn't get up past the halfway point when I had the catwalk ladder on the other side. when I get up top I can't walk in some areas. I made sure that there were no rocks clipping through anything like ladders or other objects. It seems that I had to make an collision barrier or multibounds box because the game started to slow down and choke up extremely. GECK webpage mentioned something about multibound to stop objects from redering while you can't see them to save resources. It seemed to work. The Enclave platform seemed to be the only thing to use at the moment, the Lucky 38 center platform has a half visible wall. I can't lower the Enclave platform because of the rocks and I made it larger to fit the vertwing. I believe I was having trouble before I added the multibound occlusion box. I'll play around with it. Thanks for your reply and compliment. Edited April 28, 2011 by SoMBiE Link to comment Share on other sites More sharing options...
xab666 Posted April 28, 2011 Share Posted April 28, 2011 (edited) its the lsd...I see your image, a rock juts into the stairs about 1/2 way, the collision for the rock probably crosses the stairs.turn collision on and check. (f4)moving the rock in, or setting it differently would be your best bet.looks nice btw, good luck also should mention that the platform your using has a HUGE collision barriar and is the worst object in the game...it could be the problem as well (the platform originally from the enclave war room in RR) I just put the LSD molecule gif animation there to use it as a link for inserting an image, it works but this site doesn't like the extension or gif animations for some reason. I used to be able to insert images in messages from my hard drive. I couldn't get up past the halfway point when I had the catwalk ladder on the other side. when I get up top I can't walk in some areas. I made sure that there were no rocks clipping through anything like ladders or other objects. It seems that I had to make an collision barrier or multibounds box because the game started to slow down and choke up extremely. GECK webpage mentioned something about multibound to stop objects from redering while you can't see them to save resources. It seemed to work. The Enclave platform seemed to be the only thing to use at the moment, the Lucky 38 center platform has a half visible wall. I can't lower the Enclave platform because of the rocks and I made it larger to fit the vertwing. I believe I was having trouble before I added the multibound occlusion box. I'll play around with it. Thanks for your reply and compliment. try entirely removing the enclave platform, i bet you that will work.I tried using that object as a platform in a vault room, and its collision profile is the whole room its normally in, with 2 doorways. so it forms a huge round invisible wall around itself.thats what i was trying to explain. I've check it out, im 110% sure it's your problem...I wish i didn't have a P.O.S. macbook running win7 (no prntscrn) or id scrnshot and post it.. in order to make your design work you need to 1. either edit the collision bounds out of the .nif file for the enclave platform 2.rethink your design, specifically, maybe a ladder/hatch from under the platform so you enter INTO the invisible room i mentioned earlier. now, something constructive. check out the hooverdam visitor tower... I used that as a helipad and mountain fortress (imported letters and wrote ARMY across the circular part). I think you might find it matches well. (NVHooverDamObservationDeck)also check out (NVHooverDamTower) p.s. you know that the objects (which have meshes, .nif) have collision barriers in thier object information. this which area's around them they "take up". the enclave platform "takes up" a lot more then it looks like, image the WHOLE enclave room there, thats what it "blocks off" with its collision barrier Edited April 28, 2011 by xab666 Link to comment Share on other sites More sharing options...
SoMBiE Posted April 28, 2011 Author Share Posted April 28, 2011 its the lsd...I see your image, a rock juts into the stairs about 1/2 way, the collision for the rock probably crosses the stairs.turn collision on and check. (f4)moving the rock in, or setting it differently would be your best bet.looks nice btw, good luck also should mention that the platform your using has a HUGE collision barriar and is the worst object in the game...it could be the problem as well (the platform originally from the enclave war room in RR) I just put the LSD molecule gif animation there to use it as a link for inserting an image, it works but this site doesn't like the extension or gif animations for some reason. I used to be able to insert images in messages from my hard drive. I couldn't get up past the halfway point when I had the catwalk ladder on the other side. when I get up top I can't walk in some areas. I made sure that there were no rocks clipping through anything like ladders or other objects. It seems that I had to make an collision barrier or multibounds box because the game started to slow down and choke up extremely. GECK webpage mentioned something about multibound to stop objects from redering while you can't see them to save resources. It seemed to work. The Enclave platform seemed to be the only thing to use at the moment, the Lucky 38 center platform has a half visible wall. I can't lower the Enclave platform because of the rocks and I made it larger to fit the vertwing. I believe I was having trouble before I added the multibound occlusion box. I'll play around with it. Thanks for your reply and compliment. try entirely removing the enclave platform, i bet you that will work.I tried using that object as a platform in a vault room, and its collision profile is the whole room its normally in, with 2 doorways. so it forms a huge round invisible wall around itself.thats what i was trying to explain. I've check it out, im 110% sure it's your problem...I wish i didn't have a P.O.S. macbook running win7 (no prntscrn) or id scrnshot and post it.. in order to make your design work you need to 1. either edit the collision bounds out of the .nif file for the enclave platform 2.rethink your design, specifically, maybe a ladder/hatch from under the platform so you enter INTO the invisible room i mentioned earlier. now, something constructive. check out the hooverdam visitor tower... I used that as a helipad and mountain fortress (imported letters and wrote ARMY across the circular part). I think you might find it matches well. (NVHooverDamObservationDeck)also check out (NVHooverDamTower) p.s. you know that the objects (which have meshes, .nif) have collision barriers in thier object information. this which area's around them they "take up". the enclave platform "takes up" a lot more then it looks like, image the WHOLE enclave room there, thats what it "blocks off" with its collision barrier thats a very good idea about the vertwing landing pad at Hoover Dam! I didn't think about that. As for the occlusion areas built into the nif files... I seem to be falling through the objects anyhow occasionally so I never thought about that. I've decided to read up on Blender and have downloaded some training videos. I'll need to do that eventually. I need custom parts and need to convert 3dmax and sketchup files available from the web. The thing about teleporting under the platform was interesting also. Thanks much! Link to comment Share on other sites More sharing options...
SoMBiE Posted April 28, 2011 Author Share Posted April 28, 2011 That Hoover Dam idea was excellent. There's a lot of good stuff at Hoover Dam. Concrete, big machines, billboards. I can move the mountain around the unwanted parts of the landing pad building to accommodate my plans. Link to comment Share on other sites More sharing options...
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