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Voice Acting Replacement


EpicCrab

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So with Fallout 4 implementing player voice acting, quest mods will have a problem with the player saying things. Yes, we all know the usual solution is to make the lines silent, but that would be much stranger to apply to the player than to NPCs.

 

So here's my suggestion: a voice actor records every player line in the game. If you have a few different voice actors do this, then the player is able to customize their voice in-game, wherein I mean you get either the default or the modded one.

 

The main benefit is that if someone makes a high-profile quest/DLC-sized mod (a la Falskaar, Wyrmstooth, Summerset, upcoming Maxwell's World), then a high-profile voice actor can do the player lines. That way the player gets a voiced character, which will presumably be much more immersive than being the only one in a scene not talking.

 

A side benefit is the ability to rewrite lines you didn't like. Keep the general content the same so it makes sense, but change up delivery, phrasing, tone, whatever you want.

 

Obviously this is a massive scope project, and there is little to no reward guaranteed for the VA. So that's a downside to this. On the other hand, doing something of this scope well is probably a good enough portfolio to get more VA work.

 

Mind you, I don't actually own Fallout 4, so there's nothing I can do to help.

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