Jump to content

now quest mod


subzerus

Recommended Posts

sorry for the roughness, of the map's. but just wanted to post them here. someone may like them. and deiced to do them. all info will be on a text doc. if anyone is interested in doing this.

the number's will coincide with trap's, Treasure etc etc on the Text doc also

 

PM me if interested. Thank you

 

Rater, than bumping mine. i'll edit

Thanks Vagrant0. for the comment's but as i said. these are just rough maps. if anyone was interested in doing them, they could make any changes needed to fit with oblivion i'm no modder, or i would do them myself. and the basic layout of the levels are like the inside of a Castle. and those narrow hallway's are not supposed to be that tiny. nor hallway's at all. they just where there. to show that a door would connect to that room is all

Link to comment
Share on other sites

sorry for the roughness, of the map's. but just wanted to post them here. someone may like them. and deiced to do them. all info will be on a text doc. if anyone is interested in doing this.

the number's will coincide with trap's, Treasure etc etc on the Text doc also

 

PM me if interested. Thank you

Off hand, you're going to need to provide more information here. Your level design looks a bit troublesome depending on what tileset you had in mind, Most of the tilesets that allow for large rooms require a significant transition space to have fairly narrow passages. Also, none of the existing tilesets allow for walls to be that thin, or for little nooks to be that close to corners or for those nooks to even be that small. There would also need to be extra space for height transitions. If you can't do it with an existing tileset, you would have to hope that someone who can make statics would have the extra months it would probably take to make one that would work.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...