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Is there a way to combine 2 Nitrishape branches in Nifskope?


KazFoxsen

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For Fallout NV, I've created a new head mesh by cutting up and combining features from two vanilla heads. It looks nice and unified in Blender, but when I check it out in Nifskope, there are two NiTriShape branches. Each branch highlights just the parts from each head. This is giving me problems when importing into GECK, so is there a way to combine these branches in Nifskope, or Blender? Searching only seems to yield info on dragging new branches into other files, rather than truly combining them.
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Assuming you use Blender 2.4 series, select both the meshes in Object mode (the one with no vertices) then press Ctrl-J. After joining the two meshes, on the bottom left of the panels, in Edit Mode (press Tab after selecting the head if you're not), you should see a Materials title. Under that, there will be an 'Assign' button. Select all the vertices then press 'Assign'. This should consolidate the meshes into one material.

 

Hope this helps!

Edited by dazzerfong
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