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NifScope Question


Felwithe

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I've been trying to make a mesh, which I edited in NifScope, work in Oblivion, but when I run the game the mesh appears the original way it did before I edited it. I know I'm editing the right mesh because if I move it out of the data folder, the mesh doesn't appear at all. Is this because NifScope can't save the right.... stuff.... to make it run in the game? Sorry. I don't know 3D editing terms...
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Make sure you're saving to the right file. NIFSkope doesn't automatically change the save path to that of a loaded file.

Well, it was the upperbody mesh for people in the game, and I saved it with the same name, overwriting it. Shouldn't that be the right path automatically?

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