Felwithe Posted June 18, 2007 Share Posted June 18, 2007 I've been trying to make a mesh, which I edited in NifScope, work in Oblivion, but when I run the game the mesh appears the original way it did before I edited it. I know I'm editing the right mesh because if I move it out of the data folder, the mesh doesn't appear at all. Is this because NifScope can't save the right.... stuff.... to make it run in the game? Sorry. I don't know 3D editing terms... Link to comment Share on other sites More sharing options...
Abramul Posted June 18, 2007 Share Posted June 18, 2007 Make sure you're saving to the right file. NIFSkope doesn't automatically change the save path to that of a loaded file. Link to comment Share on other sites More sharing options...
Felwithe Posted June 18, 2007 Author Share Posted June 18, 2007 Make sure you're saving to the right file. NIFSkope doesn't automatically change the save path to that of a loaded file.Well, it was the upperbody mesh for people in the game, and I saved it with the same name, overwriting it. Shouldn't that be the right path automatically? Link to comment Share on other sites More sharing options...
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