NecrisC Posted February 1, 2016 Share Posted February 1, 2016 (edited) Here's a cool song for the mood: I was really disappointed with how Bethesda implemented the werebears, if you can even say they did at all. I may not have been one of the dozens of people asking for them, but if you’re not going to actually do something with a promising idea, then why even bother with it? I would like to ask the modding community, for an actual were bear overhaul/mod. This is something that I feel is loooonng overdue. “But Necris, mods like moonlight tales and stuff already improve the werebears.”Oh, but that’s not really what I’m looking for, you see. Those mods just patch up the crap-job, that Bethesda has left us with. No….That’s not what this, horribly under used monster needs. It needs a complete make over. AND I'AM NOT GOING TO SIGN ONTO LOVERSLAB, FOR VERY OBVIOUS REASONS!! -Bigger and badder then werewolves, let’s make these bastards “frick’n big”. Maybe even as big as a mammoth! -A completely new model, textures, and animations. With a more “Beastly” or animal design, that moves around mostly on all fours. I really like what pixar did with Mor’du, in Brave. Making him look like a giant black grizzly with human-ish attributes. With a bigger upper body, and slightly longer arms with broad shoulders. -Cool soundFX, based off of real bear noises (You lil' doggies call that ROOAAAAHHHRRRR!!!!) -Unique bombastic gameplay, with interesting and fun Beast-form Mechanics and Abilities. -They maybe a little slow, and can’t actually sprint. But instead they have a really fast charge that’s perfect for nocking stuff over, or closing a good amount of distance really quickly (Integrated Shield Charge anybody). -Their normal attacks might not be able to knock targets down, but they do have a chance to stagger and can hit multiple targets. And while extremely tanky, and capable of shrugging off most attacks. Stamina expenditure and management might be a key component to playing as a werebear. -Also make it so werewolves can only stagger human-sized enemies, with power attacks. And can knock human-sized enemies down only with their sprint attack. I may be the only one person with this opinion, but constantly being knocked around with a dozen mini Fus-Ro-Dah’s on a normal attack, can be a little game breaking sometimes. At least with werebears, you’ll kinda be able to see it coming. And have chance to dodge or block. -Their power attacks can have a bit of a wind-up, but still fast and furious enough to be realistic. -They can have a stationary chomp, that throws a single human-sized or smaller enemy (kinda like what you see dragons doing). -A forward tackle, which can be utilized along with their charge. With a frenzied bite-and-maul sequence, for you to smash on the buttons whilst you pin your target down for a short amount time. This could be an epic way to kill bosses, mammoths, giants, centurions, dragons, and other werebears (This however initiates a stand’n’wrestle mode, like how bears in real life fight each other. where the two of you trade blows, and try to push or knock the other over). -Right and Left sweeping attacks that knock human-sized or smaller enemies to the sides. These could also stagger large enemies like werewolves. -Then a back stepping stand-up-to-ground pound, for crowd control (like a giant). -Maybe add some cool feral werebear hunts to the end game. And replace the “dud-bears” in solstheim with a single larger-then-average, named, white bear that patrols the northern coast. Perhaps add some rumors in the skaal village to peak the player’s curiosity. Edited February 25, 2016 by NecrisC Link to comment Share on other sites More sharing options...
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