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nif question


JuJooGuppy

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Edit:

Well, I figured out its the pivot points that its linking to. And how to adjust them, so I am good there.

I do still want to know though, is there an advantage / reason to zero the pivot points rather than leaving them alone? The mesh appeared to work fine in game so I am curious. Is it more for moving objects?

Thanks.

Edited by JuJooGuppy
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