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FO4 Edit Help needed - Find the right XmarkerHeading


Gantu

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Hi,

I need some help with a specific problem with fo4 Edit. Right now i am working on 6 Mods with the same purpose.
I want to move existing Settlement to new Locations on the map but with working Settlers / Trade Routes. The idea come from this mod:
http://www.nexusmods.com/fallout4/mods/5820/?
I used this mod as a preset for learning the basics of FO4 Edit. First Settlement on the basis of the existing mod works but i'm stuck with the new ones.
For the settlement you have to move the so called XmarkerHeadings of the original Map marker and also (i think) of idle Zones / Trade Routes.
The Problem is i'm really new to FO4 Edit and ca't find a way to filter the huge amount of entries under the Tab Worldspace - PERSISTENT.
I already contacted the Author but i think i won't get an answer.
I know how to search for Content with Cell Coordinates but this doesn't work in the Persitent Tab.
The different XMarker Entrys seem to be completly unsorted and i search for a way to find the right ones only with the x/y Coordinates at the End of the FormID.

Sorry for the english -> non native Speaker

Thanks in Advance.
cu Gantu

 

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