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Fallout 4 1.3 Update Now Official!


SirSalami

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Since the update (Update 1.3) I have had nothing but problems, game crashing, game freezing, etc, which has when I have asked on a certain platform used for playing video games, been blamed on mods. Truth of the matter is if the mods don't work it's more than likely my fault for installing them wrong, or installing mods that clash, when the game crashes and burns like this, with mods and with no mods installed anymore, that is entirely on Bethesda and whatever they have done to undo the good work of this mod by making it screw everything else up.

 

I have had a couple of problems with mods and either the mod creator has helped me or I've realised how I have messed up and fixed the problem, as certain as I can be any problems I am experiencing isn't their fault but the fault of the patch.

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In response to post #34107225. #34110340, #34110380, #34113860, #34117570, #34123370, #34125160, #34131120, #34131270, #34135235, #34137910, #34140375, #34141120 are all replies on the same post.


Augusta Calidia wrote: In the past I waited at least a year before buying and playing a Bethesda RPG. This time I did not. I decided I would suffer with everyone else. I waited a month after Fallout 4 came out and then took the plunge.

The result? Fallout 4 has turned out to be the most stable Bethesda game I have ever played. I have logged almost 200 hours of game play, and I have not experienced one single CTD. I have 32 mods installed via NMM, organize with LOOT, launch with F4SE, and run the game with ultra settings. I installed the beta patch (now out of beta) when it was first made available. The patch improved game play and graphics and was never a problem.

Thank you, Bethesda, for such a stable and fun game.
Roguer wrote: You are either very lucky, or very untruthful.
printerkop wrote: Very lucky for sure..
spanian77 wrote: No guys, he just being careful of what he installs (mods), at least that's what I do and to all of my experience with game ( bought 10 days after it's release) I've CTD two times (random).
So yeah, I believe him.
defectiv wrote: Same here, did have a two CDT's after the patch but uninstalled a few mods I barely used/ wouldn't mind missing, and removed/rebuild the ini's (apart from custom) and have not seen any CTD after it. Still 54 .esp mods installed (incl. several that add items to build menu and many texture mods) and an unknown amount of non-esp mods.

No idea what mod caused it, or what ini setting. But have leveled twice, have built stuff in settlements, have seen a fair bit of combat and no CDT's all evening.

CTD's since release are minimal and up till now 100% linked to freshly installed mods, CTD's that vanished right after removing said mods.
arroya wrote: Name some of the mods you removed please I may have some
Vashdakkari wrote: I've got to jump on the stability train too, F4 has been rock solid for me, and I've been playing since day one. It's possible that maybe it's CTD'd once or twice in my 243 hours of play, but those have been exceptions so infrequent that I can't honestly remember if it's happened or not.

That's not to say i haven't crashed due to mods, cause Lord knows I've crashed repeatedly to mods. But once i get the mod sorted (sometimes deleted), or the nif corrected, it's been bubblegum and lollipops. My only complaint is how the load time goes up when you have more mods installed. Hopefully the patch fixes some of that, but i can't blame the game for mods slowing my load times, because without mods the game loads rather quick.
Cambrin12 wrote: There's a good chance he's not BS-ing, I have a couple hundred hours in it and have never had a CTD that wasn't related to a mod, and once I fixed my 1.3 by disabling the gore overhaul mod it works wonders, I don't get fps drops in the city anymore and the new HBAO+ is a dream come true, the PhysX is cool I guess but I don't even notice it most of the time.
sydney666 wrote: Why would he be lying?

I mean he totally could be, but people usually post to report a problem or to complain. Posts to actually praise something are rare. So maybe we should just trust it? I want to backup his claims.

I have 184 mods installed, run every 4k texture I can find - 4k helps immensely on a 55'' Low latency Sony TV (17ms) - as seen below;

http://www.displaylag.com/display-database/

When I first installed this latest patch I got a tonne of CTD's - my first ever with Fallout 4. It soon was discovered that Gore Overhaul was to blame.

Prior to patch, on everything Ultra I would average about 50fps with a i7 2600k @ 5.0gz, 16gb ram and a GTX980 (Gigabyte G1) - and low fps was around 35-40fps. I had to play with Shadow quality and distance medium and god rays to high to get a smooth 60fps with lowest fps of 58.

I now play with everything ultra, even the new ambient occlusion and particle effects on ultra and I get 60fps everywhere. I also removed a lot of the old tweaks from my ini files as I feel they were not needed anymore (such as texture loading edits etc). My loading times have improved, albeit by not much - but on average by about 5 to 7 seconds.

To get the most out of your game I would recommend using vanilla ini files with the new patch and then only edit things you need (fov, camera edits etc) and completely avoid performance ini changes. Don't do the texture load edits, don't add edits to use all threads or thread the different components of the engine. Avoid increasing gridstoload, grass distance, view distances past ultra.

Don't touch things like bforcesmoothness (which has NOTHING to do with your mouse)...also be careful using things like the Geforce guide to tweaking FO4, as while most of the edits there each only consume 1-5 frames per second, eventually the 8-9 edits they recommend eat up 10-20 fps! The guys who make those tweaks have a gtx980ti as their reference guide - so be wary.

These edits will only slow down your game - trust me!

I wish the best of luck to the rest of you - happy gaming!

Regards,

Tony

P.S If you guys have a Nvidia card, try changing max pre rendered frames to 1 and see if that improves any fps, or try a lower setting like 4. Lower settings will help remove stutters but increase input lag.

Another neat trick that increased some fps for me and eliminated stuttering was playing in fullscreen windowed mode.

Lastly, try to untick motion blur and see if that helps or not.

Take care all!
MrVein wrote: joining the stability train here too, had a bunch of CTDs in the very beginning of the game (bought at release date), had a problem with starting the game with skype running, changed to windowed borderless and that was fixed. running game on ultra only downside is that the framerate can drop down from time to time, especially in the city on high buildings. these days i dont have many crashes, played well over 300hours, maybe even 400 i dont wanna look it up really..
Ludaus wrote: I've had some random CTDs but nothing else.
Nothing changed after adding mods.
mao_kihan wrote: One more for stability. Over 400 hours logged and only 2 ctds so far, and one was a confirmed mod conflict.
stabcops wrote: I have 128 esps right now and I never get CTD. Modders know what they are doing a lot better than before also.


i dont use gore what so ever all i know is i cant find what is causing me game to crash, theres alot of edits in the ini i need to run mods. (they said to add the lines them selfs.) i dont do the old way with the ini anymore..
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In response to post #34141575.


OmenUK wrote: Since the update (Update 1.3) I have had nothing but problems, game crashing, game freezing, etc, which has when I have asked on a certain platform used for playing video games, been blamed on mods. Truth of the matter is if the mods don't work it's more than likely my fault for installing them wrong, or installing mods that clash, when the game crashes and burns like this, with mods and with no mods installed anymore, that is entirely on Bethesda and whatever they have done to undo the good work of this mod by making it screw everything else up.

I have had a couple of problems with mods and either the mod creator has helped me or I've realised how I have messed up and fixed the problem, as certain as I can be any problems I am experiencing isn't their fault but the fault of the patch.


Right OmenUK ,Modders did the best and a great Job ,now Bethesda destroyed again everything ,Shame on You BETHESDA ,FALLOUT 4 is now a UNPLAYABLE CRAP.
And such Guys call theirselve studyed Game Designers ,what a disgrace!!!
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In response to post #34107225. #34110340, #34110380, #34113860, #34117570, #34123370, #34125160, #34131120, #34131270, #34135235, #34137910, #34140375, #34141120, #34142055 are all replies on the same post.


Augusta Calidia wrote: In the past I waited at least a year before buying and playing a Bethesda RPG. This time I did not. I decided I would suffer with everyone else. I waited a month after Fallout 4 came out and then took the plunge.

The result? Fallout 4 has turned out to be the most stable Bethesda game I have ever played. I have logged almost 200 hours of game play, and I have not experienced one single CTD. I have 32 mods installed via NMM, organize with LOOT, launch with F4SE, and run the game with ultra settings. I installed the beta patch (now out of beta) when it was first made available. The patch improved game play and graphics and was never a problem.

Thank you, Bethesda, for such a stable and fun game.
Roguer wrote: You are either very lucky, or very untruthful.
printerkop wrote: Very lucky for sure..
spanian77 wrote: No guys, he just being careful of what he installs (mods), at least that's what I do and to all of my experience with game ( bought 10 days after it's release) I've CTD two times (random).
So yeah, I believe him.
defectiv wrote: Same here, did have a two CDT's after the patch but uninstalled a few mods I barely used/ wouldn't mind missing, and removed/rebuild the ini's (apart from custom) and have not seen any CTD after it. Still 54 .esp mods installed (incl. several that add items to build menu and many texture mods) and an unknown amount of non-esp mods.

No idea what mod caused it, or what ini setting. But have leveled twice, have built stuff in settlements, have seen a fair bit of combat and no CDT's all evening.

CTD's since release are minimal and up till now 100% linked to freshly installed mods, CTD's that vanished right after removing said mods.
arroya wrote: Name some of the mods you removed please I may have some
Vashdakkari wrote: I've got to jump on the stability train too, F4 has been rock solid for me, and I've been playing since day one. It's possible that maybe it's CTD'd once or twice in my 243 hours of play, but those have been exceptions so infrequent that I can't honestly remember if it's happened or not.

That's not to say i haven't crashed due to mods, cause Lord knows I've crashed repeatedly to mods. But once i get the mod sorted (sometimes deleted), or the nif corrected, it's been bubblegum and lollipops. My only complaint is how the load time goes up when you have more mods installed. Hopefully the patch fixes some of that, but i can't blame the game for mods slowing my load times, because without mods the game loads rather quick.
Cambrin12 wrote: There's a good chance he's not BS-ing, I have a couple hundred hours in it and have never had a CTD that wasn't related to a mod, and once I fixed my 1.3 by disabling the gore overhaul mod it works wonders, I don't get fps drops in the city anymore and the new HBAO+ is a dream come true, the PhysX is cool I guess but I don't even notice it most of the time.
sydney666 wrote: Why would he be lying?

I mean he totally could be, but people usually post to report a problem or to complain. Posts to actually praise something are rare. So maybe we should just trust it? I want to backup his claims.

I have 184 mods installed, run every 4k texture I can find - 4k helps immensely on a 55'' Low latency Sony TV (17ms) - as seen below;

http://www.displaylag.com/display-database/

When I first installed this latest patch I got a tonne of CTD's - my first ever with Fallout 4. It soon was discovered that Gore Overhaul was to blame.

Prior to patch, on everything Ultra I would average about 50fps with a i7 2600k @ 5.0gz, 16gb ram and a GTX980 (Gigabyte G1) - and low fps was around 35-40fps. I had to play with Shadow quality and distance medium and god rays to high to get a smooth 60fps with lowest fps of 58.

I now play with everything ultra, even the new ambient occlusion and particle effects on ultra and I get 60fps everywhere. I also removed a lot of the old tweaks from my ini files as I feel they were not needed anymore (such as texture loading edits etc). My loading times have improved, albeit by not much - but on average by about 5 to 7 seconds.

To get the most out of your game I would recommend using vanilla ini files with the new patch and then only edit things you need (fov, camera edits etc) and completely avoid performance ini changes. Don't do the texture load edits, don't add edits to use all threads or thread the different components of the engine. Avoid increasing gridstoload, grass distance, view distances past ultra.

Don't touch things like bforcesmoothness (which has NOTHING to do with your mouse)...also be careful using things like the Geforce guide to tweaking FO4, as while most of the edits there each only consume 1-5 frames per second, eventually the 8-9 edits they recommend eat up 10-20 fps! The guys who make those tweaks have a gtx980ti as their reference guide - so be wary.

These edits will only slow down your game - trust me!

I wish the best of luck to the rest of you - happy gaming!

Regards,

Tony

P.S If you guys have a Nvidia card, try changing max pre rendered frames to 1 and see if that improves any fps, or try a lower setting like 4. Lower settings will help remove stutters but increase input lag.

Another neat trick that increased some fps for me and eliminated stuttering was playing in fullscreen windowed mode.

Lastly, try to untick motion blur and see if that helps or not.

Take care all!
MrVein wrote: joining the stability train here too, had a bunch of CTDs in the very beginning of the game (bought at release date), had a problem with starting the game with skype running, changed to windowed borderless and that was fixed. running game on ultra only downside is that the framerate can drop down from time to time, especially in the city on high buildings. these days i dont have many crashes, played well over 300hours, maybe even 400 i dont wanna look it up really..
Ludaus wrote: I've had some random CTDs but nothing else.
Nothing changed after adding mods.
mao_kihan wrote: One more for stability. Over 400 hours logged and only 2 ctds so far, and one was a confirmed mod conflict.
stabcops wrote: I have 128 esps right now and I never get CTD. Modders know what they are doing a lot better than before also.
thunderlord2200 wrote: i dont use gore what so ever all i know is i cant find what is causing me game to crash, theres alot of edits in the ini i need to run mods. (they said to add the lines them selfs.) i dont do the old way with the ini anymore..


I completely agree... Read my very similar post from a few days ago :)
http://forums.nexusmods.com/index.php?/topic/3746860-reasons-i-love-fallout4/
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In response to post #34125875. #34130920 is also a reply to the same post.


flapsketch wrote: Turns off my mods every time I start the launcher. Just have to reactivate them a couple times, while the launcher is open but that's the only problem I've encountered.
sydney666 wrote: That is an old problem man, if you use NMM and launch from there it will be fine.


While the launcher is open activate your mods through NMM, go to plugins.txt and verify if the mods are running. If so: set plugins.txt to 'read only'
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I'm also getting the level-up crash here. I tried disabling my mods, lowering my settings, laoding different save files, even reverting my data folder and reupdating to the new patch. Still crashing when I level up. I've been trying to fix it all day and was kinda relieved i'm not the only one getting the same problem. Gonna wait for the the next patch or anyone to come up with a fix.
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In response to post #34120820. #34125460, #34130995, #34131815, #34134450 are all replies on the same post.


Zeus11bangbang wrote: My game doesnt CTD but my textures are all over the place. Unplayable. The ground is clear, for example, and I can see another ground 80 feet below that one. Turned off all Mods, uninstalled Fallout 4... nothing helps. Any advice? Im in the process of uninstalling all mods, fallout 4 and steam then reinstalling but any help would be nice.
Fredthehound wrote: I had that problem. Seems to be a driver crash in my case.

I have AMD R 380s crossfired. I reinstalled the drivers and rebooted. I also had to switch to the 'default' setting in crossfire. Maybe something in that can guide you toward a solution for your box.
sydney666 wrote: I sometimes see textures either flicker or disappear depending on how I pan the camera. I tried the same save with the backup exes and data (without the new update) and the issue doesn't happen.

Sometimes when I lower the ambient occlusion or shut it off, it diminishes the issue. I am thinking this might be a cumulative problem with AO + the updated way the game renders/loads textures upon getting into the cell (from a load screen).
sydney666 wrote: Oh, I also seem to have missing textures where I can see the vacant world below the cell. I have only experienced it inside Corvega thus far. I think it might be an issue with texture mods rather than the update - possibly.

However this issue and the ones I mentioned above have been rare - but performance wise the game looks and plays a lot better with this patch.
timehm wrote: Same If you find a fix pls tell


Saw some stuff about this being related to Crossfire and or ATI cards? Saw it posted some pages down
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In response to post #34141575. #34142155 is also a reply to the same post.


OmenUK wrote: Since the update (Update 1.3) I have had nothing but problems, game crashing, game freezing, etc, which has when I have asked on a certain platform used for playing video games, been blamed on mods. Truth of the matter is if the mods don't work it's more than likely my fault for installing them wrong, or installing mods that clash, when the game crashes and burns like this, with mods and with no mods installed anymore, that is entirely on Bethesda and whatever they have done to undo the good work of this mod by making it screw everything else up.

I have had a couple of problems with mods and either the mod creator has helped me or I've realised how I have messed up and fixed the problem, as certain as I can be any problems I am experiencing isn't their fault but the fault of the patch.
RetroBabe wrote: Right OmenUK ,Modders did the best and a great Job ,now Bethesda destroyed again everything ,Shame on You BETHESDA ,FALLOUT 4 is now a UNPLAYABLE CRAP.
And such Guys call theirselve studyed Game Designers ,what a disgrace!!!


Then go and ask a refund but stop whining about it here.... I'm pretty sure FO4 works as intended without all the mods, but hey: go blame the Beth boys :)
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