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Crashing on Start up and when trying to use workbench


DFAK124

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Hey guys,

 

So i'm fairly new at this modding thing and just tried to start modding a couple days ago. I went and got myself a lot of mods and booted it up. Worked fine for a while, then I tried to use the workbench and I started crashing. So I started looking through my mods for any compatibility issues and found some, so I disabled the ones that did. Now my game crashes on start up, ironic I know. Anyone have any ideas as to what can be causing this? I did change the .ini files as the guide said and the only line i can think might be messed up is in Fallout4.ini in this line "sResourceDataDirsFinal=STRINGS\". Its the only one that has changed a bit per mod instructions. I also tried to an integrity check through steam, that came up with 2 issues but did not resolve the crash on bootup.

 

Here is a list of my mods/boot order:

 

GameMode=Fallout4
Fallout4.esm=1
ArmorKeywords.esm=1
SettlementKeywords.esm=1
Robot Home Defence.esm=1
SpringCleaning.esm=1
ConcealedArmor.esm=1
Worsin's Garage.esm=1
Snap'n Build.esm=1
Homemaker.esm=1
Armorsmith Extended.esp=1
EndorsCustomCombatArmor.esp=1
Rangergearnew.esp=1
RichMerchants.esp=1
functionalrings.esp=1
BombshellLookForPiper 2F1E.esp=1
Cait_Visual_Overhaul.esp=1
Companion Infinite Ammo and Unbreakable Power Armour.esp=1
CraftableAmmo.esp=1
CraftableAmmo_plus.esp=1
LegendaryModification.esp=1
LegendaryModification2LM.esp=1
LegendaryModification2LMConcealed.esp=1
LegendaryModificationMisc.esp=1
ConcealedArmor.esp=1
Crafting Workbench.esp=1
Crafting Workbenches - Junk Items.esp=1
Simple Intersection.esp=1
EasyHacking.esp=1
TheyWantTheD.esp=1
NoAffinityCooldown.esp=1
MoreBeards2.esp=1
BetterSettlers.esp=1
RepairSanctuary.esp=1
Safe SSEx.esp=1
SC_ExpandedScrapList.esp=1
SniperDamage.esp=1
M2216.esp=1
M9.esp=1
Weaponry Overhaul.esp=1
LegendaryMod2LMWeaponryOverhaul.esp=1
Homemaker - Greenhouse Disabler SK.esp=1
Homemaker - SK Integration Patch.esp=1
Homemaker - Streetlights Use Passive Power.esp=1
Homemaker - Unlocked Institute Objects SK.esp=1
Worsin's Decal Station.esp=1
Worsin's Materials Overhaul.esp=1
Worsin's Mod Overhaul.esp=1
Worsin's ArmorKeywords Compatibility Patch.esp=1
Worsin's Model-X.esp=1
Worsin's Power Armor Garage - Full (Easy).esp=1
Snap'n Build - Capsule Paints.esp=1
Snap'n Build - Modules.esp=1
Snap'n Build - Patches.esp=1
Jetpacks Unlimited Master.esp=1
WIPAG - MPAM - Jetpacks Unlimited Comp Patch.esp=1
Thanks for the help,
Edited by DFAK124
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This might fix it. Disable all mods. Now enable the mods one by one until you get the crash or until you see some problems arise.

 

A slightly faster way might be to figure out which mods modify the workbench such as adding items anything that messes with the bench. Disable all mods that do not mess with the workbench. Now enable the mods that do mess with the workbench one by one until you experience the issue.

 

Once you figure out which ever mods are causing the problem you can either disable them or try changing the load order. I'm sure there's a better way to test for mod compatibility but meh.

 

I'm not sure what is causing the issue but it looks like you have some conflicts of mods... Also the load order is fairly important as well...

 

From just eye balling it, it seems like you have a few mods that are for crafting things. Mods that "add" items to the crafting menu shouldn't cause any issues with other mods that "add" items but it is possible...

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