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Hiccups when objects load into high LOD range


h4xkthx

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My game runs at a constant 60 FPS, and I already use oblivion stutter remover. However when I run around and a new area loads, my game's FPS go down a lot and immediately go back to their normal value. I use RAEVWD which makes some distant objects visible, but I'm talking about the "loading" that occurs if I'm running down the beach and all of a sudden detailed rocks appear in the distance. Is there a way to reduce the stutter caused by these loads??

 

Also, are these "loading" areas the areas known as cells?? If so, is there a way to preload all the adjacent cells into the background to make the transitions smoother?? My PC is pretty good.

 

edit: I tried bBackgroundcellload=1 in the oblivion.ini but it doesn't fix this problem.

Edited by h4xkthx
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