h4xkthx Posted April 30, 2011 Share Posted April 30, 2011 (edited) My game runs at a constant 60 FPS, and I already use oblivion stutter remover. However when I run around and a new area loads, my game's FPS go down a lot and immediately go back to their normal value. I use RAEVWD which makes some distant objects visible, but I'm talking about the "loading" that occurs if I'm running down the beach and all of a sudden detailed rocks appear in the distance. Is there a way to reduce the stutter caused by these loads?? Also, are these "loading" areas the areas known as cells?? If so, is there a way to preload all the adjacent cells into the background to make the transitions smoother?? My PC is pretty good. edit: I tried bBackgroundcellload=1 in the oblivion.ini but it doesn't fix this problem. Edited April 30, 2011 by h4xkthx Link to comment Share on other sites More sharing options...
bben46 Posted April 30, 2011 Share Posted April 30, 2011 Go here for an explanation of loading cells http://www.tweakguides.com/Oblivion_1.html Link to comment Share on other sites More sharing options...
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