LE102071 Posted February 3, 2016 Posted February 3, 2016 I like the idea to making my own overpowered weapons.. but I'm trying to figure out how, or if it's even possible, to have a gun with specific mods attached automatically?I see they have the text for the separate mods, but I can't figure out where/how to get the appropriate text to input into the fields to accomplish it.I've gone through these:http://fallout.wikia.com/wiki/Fallout_4_weapon_modsBut of course, I'm trying to edit the Alien Blaster, and none of the OMOD info is listed there.Can anyone help me out, and point me in a good direction for this?
Junnari Posted February 3, 2016 Posted February 3, 2016 You can setup the default mods in the OBTE/Combinations section. The vanilla OMOD references to the Alien Blaster can be found in Fallout4.esm -> Object Modifications with mod_AlienBlaster prefix that can be easily found with changing the sorting to EditorID.
LE102071 Posted February 3, 2016 Author Posted February 3, 2016 THANK YOU!!! On 2/3/2016 at 5:39 AM, Junnari said: You can setup the default mods in the OBTE/Combinations section. The vanilla OMOD references to the Alien Blaster can be found in Fallout4.esm -> Object Modifications with mod_AlienBlaster prefix that can be easily found with changing the sorting to EditorID.
Dr69onS6mur6i Posted February 7, 2016 Posted February 7, 2016 Actually i did exactly what you are tying to do. All of the weapon mods are under "Object Modification". Ill pm you with a dropbox link to my mod. Might be easier than me trying to explain what i did.
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