LE102071 Posted February 3, 2016 Share Posted February 3, 2016 I like the idea to making my own overpowered weapons.. but I'm trying to figure out how, or if it's even possible, to have a gun with specific mods attached automatically?I see they have the text for the separate mods, but I can't figure out where/how to get the appropriate text to input into the fields to accomplish it.I've gone through these:http://fallout.wikia.com/wiki/Fallout_4_weapon_modsBut of course, I'm trying to edit the Alien Blaster, and none of the OMOD info is listed there.Can anyone help me out, and point me in a good direction for this? Link to comment Share on other sites More sharing options...
Junnari Posted February 3, 2016 Share Posted February 3, 2016 You can setup the default mods in the OBTE/Combinations section. The vanilla OMOD references to the Alien Blaster can be found in Fallout4.esm -> Object Modifications with mod_AlienBlaster prefix that can be easily found with changing the sorting to EditorID. Link to comment Share on other sites More sharing options...
LE102071 Posted February 3, 2016 Author Share Posted February 3, 2016 THANK YOU!!! You can setup the default mods in the OBTE/Combinations section. The vanilla OMOD references to the Alien Blaster can be found in Fallout4.esm -> Object Modifications with mod_AlienBlaster prefix that can be easily found with changing the sorting to EditorID. Link to comment Share on other sites More sharing options...
Dr69onS6mur6i Posted February 7, 2016 Share Posted February 7, 2016 Actually i did exactly what you are tying to do. All of the weapon mods are under "Object Modification". Ill pm you with a dropbox link to my mod. Might be easier than me trying to explain what i did. Link to comment Share on other sites More sharing options...
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