MathLeBeau Posted February 9, 2016 Author Share Posted February 9, 2016 Got not errors this time but in game the trip do not work again... Maybe wwe miss something? Link to comment Share on other sites More sharing options...
JetSteele Posted February 10, 2016 Share Posted February 10, 2016 You need to link the property to the Object Reference. So you need to click on the script to bring up the property list then link the property to the xmarkerheading that is in the world which is at the location where you want to teleport to. Link to comment Share on other sites More sharing options...
MathLeBeau Posted February 10, 2016 Author Share Posted February 10, 2016 (edited) It WORKS, The travel system finally WORKS!!!! Kudo for you 2!!!!!!! Edited February 10, 2016 by BeauMath Link to comment Share on other sites More sharing options...
jucoking Posted October 31, 2016 Share Posted October 31, 2016 (edited) How are you guys getting the script to show up so cleanly in your source file? I just get a bunch of blocks and weird spacing. EDIT:Nevermind. I realized that you meant right-clicking the script in the creation kit and then choosing "edit source". Edited November 2, 2016 by jucoking Link to comment Share on other sites More sharing options...
jucoking Posted December 2, 2018 Share Posted December 2, 2018 (edited) For future reference, anyone using this method of teleporting the player should have a final script that looks similar to this (continuing with the script used here in the discussion): ;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment;NEXT FRAGMENT INDEX 4Scriptname ST___TIF__03021322 Extends TopicInfo Hidden;BEGIN FRAGMENT Fragment_3Function Fragment_3(ObjectReference akSpeakerRef)Actor akSpeaker = akSpeakerRef as Actor;BEGIN CODEGame.GetPlayer().MoveTo(ST_TamrielLandingMarker);END CODEEndFunction;END FRAGMENT;END FRAGMENT CODE - Do not edit anything between this and the begin commentObjectReference Property ST_TamrielLandingMarker Auto Please note that the change I am posting is between the ";BEGIN CODE" and ";END CODE" portion of the script. This is for my own reference in the future and something that wasn't mentioned here in discussion. Edited December 2, 2018 by jucoking Link to comment Share on other sites More sharing options...
agerweb Posted December 2, 2018 Share Posted December 2, 2018 If you want followers to move with you you need to add after the moveto command: Game.EnableFastTravel()Game.FastTravel(ST_TamrielLandingMarker) Link to comment Share on other sites More sharing options...
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