Kingrhem Posted February 3, 2016 Share Posted February 3, 2016 Hello everyoneI'm trying to create a mod Fallout 4, in which holding the activate button for a certain amount of time on power armor will initiate quick enter animation. I know that such functions require F4SE.My question is how to do it? like what type of script file dose it use, what language should it be written in, etcAll I need is somebody to set me on the right tracksI already know my way around programming and programming languages (At a novice level). Link to comment Share on other sites More sharing options...
lilkandeekid Posted February 3, 2016 Share Posted February 3, 2016 Sadly F4SE doesnt have anything useful for modders yet.Papyrus is the scripting language, http://www.creationkit.com/Category:Papyrus has some good info for getting started. As for working with the .pex files, you'll probably need something like Caprica Papyrus Compiler to get them back and forth from a usable format. Link to comment Share on other sites More sharing options...
ad3d0 Posted February 3, 2016 Share Posted February 3, 2016 Sadly F4SE doesnt have anything useful for modders yet.Papyrus is the scripting language, http://www.creationkit.com/Category:Papyrus has some good info for getting started.As for working with the .pex files, you'll probably need something like Caprica Papyrus Compiler to get them back and forth from a usable format. Nothing usefull you say? ;) http://www.nexusmods.com/fallout4/mods/9424/? Link to comment Share on other sites More sharing options...
lilkandeekid Posted February 3, 2016 Share Posted February 3, 2016 (edited) Ya I suppose for a few that have a pretty good idea of what they are doing, as F4SE is missing most of its function and has no current support from its dev team- This is an incredibly early release, so please keep in mind that there is only extremely limited functionality provided by this version of F4SE, that we can't offer technical support for it, and that literally anything about it can change in the future. This is being released primarily to test against a wider audience and hopefully help some people out at the same time Looking back at the WIP page http://forums.bethsoft.com/topic/1567034-wipz-fallout-4-script-extender-f4se/I still think there's not much, if anything, many would find useful at this stage of its development. Really wish the changes in papyrus where fully known, been killing me :mad: Edited February 3, 2016 by lilkandeekid Link to comment Share on other sites More sharing options...
Kingrhem Posted February 3, 2016 Author Share Posted February 3, 2016 I'll wait for it then.In the meantime I'll try to get better at programming. Link to comment Share on other sites More sharing options...
Bethestar Posted May 23, 2016 Share Posted May 23, 2016 I'm missing a list of scripting commands/function that comes with f4se... can anyone point me to that? Link to comment Share on other sites More sharing options...
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