1JustDontCare Posted February 4, 2016 Share Posted February 4, 2016 (edited) [NVHBAO] bEnable=1 fBackgroundAOViewDepth=750.0000 bBackgroundAOEnable=1 fDepthThresholdSharpness=100.0000 fDepthThresholdMaxViewDepth=500.0000 bDepthThresholdEnable=0 iDepthClampModeEnum=0 fCoarseAO=1.0000 fDetailAO=0.6500 fBlurSharpnessProfileBackgroundViewDepth=1.0000 fBlurSharpnessProfileForegroundViewDepth=0.0000 fBlurSharpnessProfileForegroundSharpnessScale=4.0000 bBlurSharpnessProfileEnable=0 fBlurSharpness=16.0000 iBlurRadiusEnum=1 bBlurEnable=1 fPowerExponent=2.5000 fBias=0.1000 fRadius=0.6500 [NVFlex] bNVFlexEnable=1 iQuality=2 iMaxNeighbors2=64 iMaxNeighbors1=48 iMaxNeighbors0=32 iMaxParticles2=32768 iMaxParticles1=16000 iMaxParticles0=6000 fKillRadius2=4000.0000 fKillRadius1=3000.0000 fKillRadius0=2000.0000 bNVFlexInstanceDebris=1 bNVFlexDrawDebris=1 [blurShaderHDR] bDoHighDynamicRange=0 [blurShader] bUseBlurShader=0 Anyone have information on each individual ini value when changed?? As in what each line does to the game when changed individually. Or some of them atleast if you've changed any of them and witnessed any noticeable differences in game. Also if anyone has information on these, fSAORadius=108.2 fSAOBias=0.6 fSAOIntensity=7.1 Edited February 4, 2016 by 1JustDontCare Link to comment Share on other sites More sharing options...
lilkandeekid Posted February 4, 2016 Share Posted February 4, 2016 (edited) Taken from http://www.nexusmods.com/fallout4/mods/1942/?fSAORadius seems to be how big the shadows can be and looks like it's in game units, which seem to be centimeters. So the default AO range would be 108 for about 1 meter, 200 for 2 meters, etc. fSAOIntensity is how dark the AO shadows are. The default of 7 is barely noticable. 15 is visible in the mod's screenshots. At 18 and over you can start to see a glitch where the AO gets darker when you move. 30 is very noticable. About 100 is super dark. Maybe it's in % of darkness from 0 to full shadow?fSAOBias seems to make the AO closer to edges. Edited February 4, 2016 by lilkandeekid Link to comment Share on other sites More sharing options...
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