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Better Cities CTD when entering Talos Plaza?


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Oblivion consistently crashes when I have Better Cities enabled and try to enter Talos Plaza. I'm fairly certain I don't have any other mods that edit the cell besides Clocks of Cyrodiil, or mods that I've tested disabled(Crowded Cities, mainly). Thing is, I can disable Better Cities, enter Talos, save, quit, re-enable BC, then load the game and it works. I can even leave the cell into Elven Gardens, then re-enter, so long as I don't enter any other large cell before returning to Talos Plaza.

 

I've tried turning off quite a few things. No luck yet.

 

 

Oblivion.esm
All Natural Base.esm
Francesco's Leveled Creatures-Items Mod.esm
Francesco's Optional New Items Add-On.esm
Cobl Main.esm
Oscuro's_Oblivion_Overhaul.esm
Mart's Monster Mod.esm
FCOM_Convergence.esm
Better Cities Resources.esm
VVAdvanced.esm
HorseCombatMaster.esm
Cobl Races TNR.esp
Cobl Races TNR SI.esp
Unofficial Oblivion Patch.esp
UOP Vampire Aging & Face Fix.esp
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
Better Cities .esp
Francesco's Optional Chance of Stronger Bosses.esp
Francesco's Optional Chance of Stronger Enemies.esp
Francesco's Optional Chance of More Enemies.esp
Francesco's Optional Leveled Guards.esp
FCOM_Francescos.esp
FCOM_FrancescosItemsAddOn.esp
FCOM_FrancescosNamedBosses.esp
Natural_Habitat_by_Max_Tael.esp
All Natural.esp
All Natural - SI.esp
OBGE - Liquid Water.esp
Diverse Voices.esp
All Natural - Real Lights.esp
WindowLightingSystem.esp
AliveWaters.esp
AliveWaters - Koi Addon.esp
AliveWaters - Slaughterfish Addon.esp
ChaseCameraMod.esp
ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp
ClocksOfCyrodiil - ChorrolTextureChange.esp
personality_idles4.esp
P1DseeYouSleep.esp
RAEVWD Cities.esp
RAEVWD New Sheoth.esp
Living Economy.esp
Living Economy - Items.esp
Cutthroat Merchants.esp
Crowded Cities_Open.esp
Crowded Roads.esp
kuerteeCleanUp.esp
Streamline 3.1.esp
DLCHorseArmor.esp
DLCHorseArmor - Unofficial Patch.esp
DLCOrrery.esp
DLCOrrery - Unofficial Patch.esp
DLCVileLair.esp
DLCVileLair - Unofficial Patch.esp
P1DseeYouSleep - DLCVileLair.esp
DLCMehrunesRazor.esp
DLCMehrunesRazor - Unofficial Patch.esp
DLCSpellTomes.esp
EVE_StockEquipmentReplacer.esp
Adonnays Elven Weaponry.esp
BlackLuster.esp
Dancers clothes.esp
DarkIllusionArmor.esp
DHuntress.esp
Growlfs Animated Hair.esp
Medieval Shields.esp
ExnemEC_Rogue01.esp
UFF & RM Warrior Skin.esp
Zira's Horse Modpack - My Horses.esp
Zira's Horse Modpack - Heavy Legion Horses.esp
Zira's Horse Modpack - Friesian Horses.esp
Zira's Horse Modpack - Shadowmere.esp
Zira's Horse Modpack - Extra Horses.esp
Zira's Horse Modpack - More Horses.esp
DLCThievesDen.esp
DLCThievesDen - Unofficial Patch.esp
DLCThievesDen - Unofficial Patch - SSSB.esp
Cobl Glue.esp
Cobl Si.esp
OMOBS_SI.esp
Mounted_Spellcasting_Deadly_Reflex_Compatible.esp
DeadlyReflex 6 - Combat Moves.esp
VVAdvanced.esp
VVAdvanced-SI.esp
P1DseeYouSleep - VVAdvanced.esp
Oscuro's_Oblivion_Overhaul.esp
OOO-Water_Weeds.esp
FCOM_Cobl.esp
Mart's Monster Mod - Additional Enemy NPC Vars.esp
FCOM_Convergence.esp
FCOM_RealSwords.esp
Mart's Monster Mod - More Wilderness Life.esp
Mart's Monster Mod - More Passive Wildlife.esp
CurseOfHircine.esp
Mart's Monster Mod - Extra Wounding.esp
Mart's Monster Mod - Looting NPCs & Creatures.esp
Mart's Monster Mod - Dungeons of MMM.esp
Mart's Monster Mod - Gems & Gem Dust.esp
Mart's Monster Mod - Hunting & Crafting.esp
Mart's Monster Mod - Farm Animals.esp
Mart's Monster Mod - Diverse WaterLife.esp
CoH Werewolves Mixed.esp
Mart's Monster Mod - Slof Horses Complete.esp
Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp
Creatures Alive v1.3.esp
Mart's Monster Mod - Shivering Isles.esp
Fransfemale.esp
Better Dark Brotherhood Sanctuary.esp
BDBS - See You Sleep Patch.esp
LetThePeopleDrink.esp
TheForgottenShields.esp
NRB4+ForgottonShields Patch.esp
DLCFrostcrag.esp
DLCFrostcrag - Unofficial Patch.esp
Knights.esp
Knights - Unofficial Patch.esp
EVE_KnightsoftheNine.esp
FCOM_Knights.esp
road+bridges.esp
NRB4+LtPD Patch.esp
Salmo the Baker, Cobl.esp
Harvest [Flora].esp
Harvest [Flora] - Shivering Isles.esp
Harvest [Flora] - DLCVileLair.esp
Harvest [Flora] - DLCFrostcrag.esp
HUD Status Bars.esp
EVE_ShiveringIslesEasterEggs.esp
Improved Fires and Flames - Increased Sound.esp
LTDVampireOverhaul.esp
MidasSpells.esp
RenGuardOverhaul.esp
Enhanced Grabbing.esp
nGCD.esp
SP1stPLegs.esp
Tabaxi Race 2.0.esp
AMB.esp
Cobl Races.esp
EVE_KhajiitFix.esp
Mart's Monster Mod - Resized Races.esp
cidnothump.esp
Cobl Races - Balanced.esp
ScriptedArgonianFeet.esp
AznarsLifeDetect.esp
NRB4 Standard Road Record.esp
Cobl Silent Equip Misc.esp
VORB.esp
Better Cities Full.esp
Better Cities - VWD of the IC.esp
Better Imperial City.esp
Better Cities - All Natural.esp
Better Imperial City FPS Patch.esp
Better Cities - COBL.esp
Better Cities - Open Better Cities.esp

 

Edited by madeintheshade
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Do you mean you can't enter the district in ANY way or just re-enter? Eg. Fast travel vs the door.

Also, have you run BOSS? If you know your way around the CS you could look into those cells and see if anything 'odd' is going on.

 

P.S. To shorten your post you could put [ spoiler] [/ spoiler] (no spaces) tags around your modlist.

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If I load the game from outside the district, with BC enabled, it crashes when I try to enter. If I load without, I can enter. I can load the game with BC enabled inside the district, but if I leave and try to re-enter, it crashes.

 

Strangely, I was able to create a new save with a cleaned up load order, and go straight to Talos Plaza from the sewers. I spent the night in the Tiber Septum, then crashed when I tried to transition from there, into Talos. It was night time in-game when Talos Plaza successfully loaded, and day when it failed. I wonder if that's related.

 

And yes, I did run BOSS. I just started using Wrye Bash this evening, thinking it might fix it. Still haven't entirely figured out how to use it.

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Here's an example from my modlist. (Note: I have been getting CTDs as well.)

 

http://i58.photobucket.com/albums/g277/Kai-Ryu/Wrye.png

 

The plugin for battlehorn that is highlighted is dis-selected because of the master highlighted in red. It's missing a master. You might want to check in Wrye for any of these

 

Notice the different text color of the mods underlined in blue. That means they are merged with the Bashed patch. They should be deactivated as they will run through the patch.

 

http://i58.photobucket.com/albums/g277/Kai-Ryu/WryeRebuild01.png

 

This is how you make a bashed patch, just right click your current Bashed patch and click the "Rebuild Patch" button that I highlighted in turquoise.

 

http://i58.photobucket.com/albums/g277/Kai-Ryu/WryeRebuild02.png

 

After that you should not get this right away, you should get a list and it will tell you which mods can be merged, then this. Don't touch anything in the black area unless you read up on what they do. But click the turquoise highlighted button.

 

P.S. You could also try reinstalling the mod. Deactivate the OMOD (If you're using that) and remove the files, then reinstall the mods that seem to be crashing it. Such as Better Cities. You could also just try copying the files as a manual install and overwriting them. I would suggest you backup your data folder if you do this. It can take some time to backup so much data but it's worth it if Oblivion gets worse and you need to rollback.

 

P.P.S. If nothing seems to work, you could try backing up your folders within your /bethesda/oblivion/ directory to another location, uninstall Oblivion, delete the oblivion folder. Then re-install and copy your backed up folders to your oblivion directory again.

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