german_man Posted November 30, 2003 Share Posted November 30, 2003 I made a script that forces me into dialogue then executes disableplayercontrols, it then checks for the controls and if it is true it should do the AiTravel, coordinates. I tested it and it disables my controls and she (the npc) doesn't move. Does anyone see something im missing. Link to comment Share on other sites More sharing options...
Wookiee Posted November 30, 2003 Share Posted November 30, 2003 hard for us to see problems with the script unless you post it. Link to comment Share on other sites More sharing options...
german_man Posted November 30, 2003 Author Share Posted November 30, 2003 Ya, i would imagine so, i was just hoping to avoid writing it all out. My theory of the problem right know is that the person is a female and when you click animation it only had idle 1 idle 2 and walkforward, while males have a whole bunch of stuff, would changing the female to male make any diference if the script works right. I will post the script soon so check back soon. Link to comment Share on other sites More sharing options...
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