mrennigma Posted May 3, 2011 Share Posted May 3, 2011 Checked around in here but didn't find a specific response for my question. I'll apologize in advance if this has already been answered somewhere and would appreciate it if someone pointed me to where I could have found the answer. As for my question, can you get a cell to cycle thru music selections? I figured out how to get the club to play a song upon entering but it plays the same song over and over. I have 10 different songs in the music folder and it'll randomly play one of those songs each time the club is entered but the song it chooses is looped. I'd like one song to end then have another start. Is this possible or would I need to create a radio station? Thanks! Link to comment Share on other sites More sharing options...
olafreinhardweyer Posted May 3, 2011 Share Posted May 3, 2011 What do you mean by "club"? Link to comment Share on other sites More sharing options...
mrennigma Posted May 3, 2011 Author Share Posted May 3, 2011 What do you mean by "club"?As in a place where people congregate, drink, etc, etc. Link to comment Share on other sites More sharing options...
Greslin Posted May 4, 2011 Share Posted May 4, 2011 (edited) Have you considered just keeping it simple and stacking the tracks back to back in a single ambient sound file? I don't know if there's a play time limit on those files, but that's the first thing I'd try. Edited May 4, 2011 by Greslin Link to comment Share on other sites More sharing options...
mrennigma Posted May 4, 2011 Author Share Posted May 4, 2011 Have you considered just keeping it simple and stacking the tracks back to back in a single ambient sound file? I don't know if there's a play time limit on those files, but that's the first thing I'd try.Thanks for the reply Greslin! No I hadn't considered that and while it's a viable option I'd rather have more variety than that. If I have to I'll go the radio station route but I wanted to check and see if I'm just doing something wrong (altogether possible) or if it's a game limitation. Link to comment Share on other sites More sharing options...
Greslin Posted May 5, 2011 Share Posted May 5, 2011 Have you considered just keeping it simple and stacking the tracks back to back in a single ambient sound file? I don't know if there's a play time limit on those files, but that's the first thing I'd try.Thanks for the reply Greslin! No I hadn't considered that and while it's a viable option I'd rather have more variety than that. If I have to I'll go the radio station route but I wanted to check and see if I'm just doing something wrong (altogether possible) or if it's a game limitation.The only other way I can think of to do it is to set up a radio station with a very limited radius (i.e., limited to your cell), and then put radios around the club. You might even be able to hide the radios inside walls or furniture, though I've never tried it so I don't know if it would still work. But then you could hack up a custom radio mod that randomizes individual tracks. If I get some time later this week I'll probably play with it myself just to see what happens. But considering the number of really limited radio broadcasts in vanilla F3, that may be the best lead to chase. Link to comment Share on other sites More sharing options...
mrennigma Posted May 9, 2011 Author Share Posted May 9, 2011 Have you considered just keeping it simple and stacking the tracks back to back in a single ambient sound file? I don't know if there's a play time limit on those files, but that's the first thing I'd try.Thanks for the reply Greslin! No I hadn't considered that and while it's a viable option I'd rather have more variety than that. If I have to I'll go the radio station route but I wanted to check and see if I'm just doing something wrong (altogether possible) or if it's a game limitation.The only other way I can think of to do it is to set up a radio station with a very limited radius (i.e., limited to your cell), and then put radios around the club. You might even be able to hide the radios inside walls or furniture, though I've never tried it so I don't know if it would still work. But then you could hack up a custom radio mod that randomizes individual tracks. If I get some time later this week I'll probably play with it myself just to see what happens. But considering the number of really limited radio broadcasts in vanilla F3, that may be the best lead to chase.Okie dokie, looks like I'll have to go the radio route then. Just as well I suppose. :) Link to comment Share on other sites More sharing options...
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