wghost81 Posted February 5, 2016 Share Posted February 5, 2016 So we've spent several hours with Amineri trying to find a way to edit those timers without a need to manually edit every map and haven't found anything obvious and easy. Welcome to XCOM2 modding limitations. :) Turn timer is a constant value, hard-coded in special mission kismet. If we could instantiate a custom persistent object into the world, finding and changing that kismet variable wouldn't be a big problem. But we can't. There are two possible solutions we can think of right now: an ability or an item with custom script you can take on mission with you. Link to comment Share on other sites More sharing options...
wghost81 Posted February 7, 2016 Author Share Posted February 7, 2016 Thanks to hacks and insights provided by Amineri, fully configurable mission timers mod is underway. :) No that I need it myself, but that was a great modding experience. Link to comment Share on other sites More sharing options...
ShadoWarrior Posted February 7, 2016 Share Posted February 7, 2016 I am very eagerly waiting for such a mod. The timer mods I saw on Steam either don't work or just plain suck. Link to comment Share on other sites More sharing options...
jasonthe13 Posted February 7, 2016 Share Posted February 7, 2016 what would be the difference with the timer mod on workshop? Link to comment Share on other sites More sharing options...
ShadoWarrior Posted February 7, 2016 Share Posted February 7, 2016 There are two timer mods on Steam Workshop. One purports to completely disable the timers and the other to add 4 turns. I downloaded the +4 mod, installed it, and the mod launcher fails to recognize it. I didn't download the disable timers mod because I don't want the timers turned off. I just want a few extra turns so that I can better enjoy the tactical part of the game rather than having to play recklessly. Link to comment Share on other sites More sharing options...
wghost81 Posted February 7, 2016 Author Share Posted February 7, 2016 It will be fully configurable. I mentioned that timers are set as kismet variables in map files on Steam and someone immediately released the mod for this. Brave soul, I should say, as personally I wasn't ready to edit every special mission map. :) Link to comment Share on other sites More sharing options...
Drakous79 Posted February 7, 2016 Share Posted February 7, 2016 Well done :) One more hour of download and I should be able to test it! Link to comment Share on other sites More sharing options...
wghost81 Posted February 7, 2016 Author Share Posted February 7, 2016 Released on workshop. Nexus is next. Link to comment Share on other sites More sharing options...
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