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ModBuddy won't open existing projects


Toeler

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I've set up ModBuddy and if I create a new mod I can follow the entire workflow including uploading to the Workshop, but if I close the mod and try to open it again, it complains that the project is targeting .NET 4.0 which is not installed.

 

I'm given the option to either change the target .NET version to 4.5, or to download the targeting pack for .NET 4.0.

 

If I try to target 4.5, the dialog closes and the project remains unloaded. But when I try to install 4.0 it says it, or a higher version, is already installed (which it is, because 4.5 is installed).

 

Does anybody know what I can do about this? I can't go recreating a project every time I want to reopen it =/

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Update: My best guess is that this is a Win10 compatibility issue.

 

I've tried clean reinstalling .NET frameworks, reinstalling the vs2013 shell a bunch of times and playing with the ModBuddy template files, nothing I do would open them.

 

Even worse is I broke ModBuddy even more, even through reinstalls now the property pane just shows a Source array was not long enough error, and when I try to create a new project I get an error saying Failed to create a 'ImageSource' from the text '..\Images\Medium.png'.

 

Oh well, guess I'll just play the game instead of mod it.

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