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Adding Particles to Objects


SickleYield

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I've created an axe with an animated sphere around it (sorry, still trying to learn to process video caps). It works fine ingame and I'm planning more animated weapons. I can use glow maps on it, but I'd really like to add some flaming particles.

 

I tried adding the particle system from the Eye of Nocturnal, but it hovers yards off to one side and editing/applying transformations on various different aspects appears to have no effect. It's possible I'm missing something, since particle systems are complex and involve many different nodes in NifSkope, but I can't tell what I'm going wrong. Trying from scratch is time-consuming and so far ineffective.

 

Can anyone direct me to a person or project that adds particles from one thing to another so I can use it for reference? I've heard of atronach and other shader-related projects but I can't figure out how/where the effects are stored.

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