carlosjuero Posted May 5, 2011 Share Posted May 5, 2011 Greetings Modders. I am working on making an expansive dungeon type mod and had a few questions [well, a ton of questions but 2 I am asking now - others I am trying the brute force approach] 1) Is it possible to add to the Server list that you can choose for terminal objects [eg Server 1, Server 2, ... Server 10]? If so then where would I find that list/information in GECK? [i do not want to modify the current server name strings as I don't want possible conflicts with other terminals in the world] 2) I want to have a sort of hermetically sealed area, I know about linking terminals to unlock doors and I believe I can get them to automatically open [i believe I have to use <referencedoor>.SetOpenState 1 right?], what I would like to know is if it is possible to add a sort of steam escape effect to the edges of the door that only appears when opened via the terminal. Eg - you enter the terminal and set it to unlock & open the special door, the door unlocks - a second or two passes [maybe with audio FX of bolts moving], then steam comes out from the door edges, then the door opens. Is this possible? If not then any suggestions how to get as close to this type of effect as possible? Thank you for any assistance in advance. Link to comment Share on other sites More sharing options...
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