Questengine Posted March 5, 2016 Share Posted March 5, 2016 (edited) I followed OP's instructions and got "MrODuzhar.UnrealScriptPackage.UnrealScriptPackage... did not load correctly", then followed Superd22's instructions EDIT : For anyone having this issue, simply add <loadFromRemoteSources enabled="true" /> just below <runtime> (line 9 in my file) in your XCOM 2 SDK\Binaries\Win32\ModBuddy\XCOM ModBuddy.exe.config file and all is well Thanks, both of you! Edited March 5, 2016 by Questengine Link to comment Share on other sites More sharing options...
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