akiresenpai Posted February 7, 2016 Share Posted February 7, 2016 ERROR(53): Could not find file 'C:\Games\steamapps\common\Skyrim\data\meshes\actors\character\animations\1hm_equip.hkx'. Link to comment Share on other sites More sharing options...
TonyOQuinn Posted February 8, 2016 Share Posted February 8, 2016 Did you follow the FNIS installation guide?FNIS nexus page has some troubleshooting faqs including that error.That file is part of XP32MSE skeleton. It's the first file in the folder, so I'm guessing FNIS can't access any of them.Are you using Mod Organizer? If so, use the STEP guide and run FNIS from MO.After all these steps, if everything looks right but it still gives "file not found (error 53)" post on Fore's nexus page. Link to comment Share on other sites More sharing options...
akiresenpai Posted February 9, 2016 Author Share Posted February 9, 2016 Did you follow the FNIS installation guide?FNIS nexus page has some troubleshooting faqs including that error.That file is part of XP32MSE skeleton. It's the first file in the folder, so I'm guessing FNIS can't access any of them.Are you using Mod Organizer? If so, use the STEP guide and run FNIS from MO.After all these steps, if everything looks right but it still gives "file not found (error 53)" post on Fore's nexus page.well i looked on there an it says Ensure the animation sets you have installed are correctly placed in priority in the left-hand pane and FNIS is using the one you want. Open the Data tab in the right-hand pane and examine the filetree to see which animation is being used in the VFS.Navigate the filetree by expanding: data>meshes>actors>character>behaviors> and see which mod is providing the file.If the file name is displayed in red, the mouse tooltip will show which other mods are also providing this file. Move the correct mod to the correct location. Im not sure what they mean by moving it to the correct location Link to comment Share on other sites More sharing options...
TonyOQuinn Posted February 9, 2016 Share Posted February 9, 2016 (edited) That's cool. What they mean is if you installed a mod that gives females a "Bullet-time Double Flying Swan Kick like Trinity in The Matrix," it might conflict with the cartoon Shrek imitation version by Fiona. In other words that's not critical unless you have a lot of different animations.To get past this problem, check that you have these mods in this order near the bottom of your folder list in MO:* Realistic Ragdolls and Force required for XPMSE* FNIS Behavior* ( any FNIS animations plugins, like Sexy Moves, CreaturePack, Spells) I recommend all those* NetImmerse Override for XPMSE* HDT Physics Extensions which XPMSE is made to support* XPMSE After you have this order, follow this guide to set FNIS to run from Mod Oganizer, so it can "see" all the parts. Make sure you have the "Skeleton Arm fix" checked, you'll need it.After you run GenerateFNISforUsers, according to the STEP guide, and have created a mod from the overwrite folder, move that folder above XPMSE. That way nothing overwrites XPMSE. EDIT: I would add one thing to the STEP guide, In Mod Organizer, the drop-down box for executables, select <Edit...>, GenerateFNISforUsers, the "Start in" field should be your Skyrim folder (X:\Apps\Steam\SteamApps\common\Skyrim) If you still have problems, post the output text from FNIS. Edited February 9, 2016 by Tony_OQuinn Link to comment Share on other sites More sharing options...
akiresenpai Posted February 9, 2016 Author Share Posted February 9, 2016 ok so i guess i need to move stuff then bc my FNIS and others arent near the bottom of my list also is there a list or anything of mods that I also should load after FNIS? if anything ill just put my current load order and you can help me out (if you can please) Link to comment Share on other sites More sharing options...
akiresenpai Posted February 9, 2016 Author Share Posted February 9, 2016 I haven't run LOOT yet # This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Unofficial Skyrim Patch.esp Dawnguard.esm Unofficial Dawnguard Patch.esp HearthFires.esm Unofficial Hearthfire Patch.esp Dragonborn.esm Unofficial Dragonborn Patch.esp hdtHighHeel.esm SGHairPackBase.esm RaceCompatibility.esm EFFCore.esm ApachiiHair.esm ETaC - RESOURCES.esm moonpath.esm HalfDryadElf.esm TERAArmors.esm AOM.esm dD - Realistic Ragdoll Force - Realistic.esp ethereal_elven_overhaul.esp UFO - Ultimate Follower Overhaul.esp VL No AoE Drain.esp UIExtensions.esp [MPX] NPC Gender Race Heights +Dawnguard.esp vImmersiveBeds.esp SummonValeDeer.esp The Paarthurnax Dilemma.esp The Bears.esp Tiny.esp TheEyesOfBeauty.esp [+]K's_Faendal[+].esp [+]K's_Marcurio[+].esp Tera Armor Level List.esp SuccubusRaceLite.esp The Ningheim.esp SkyUI.esp rrhair3.esp FNIS.esp RaceMenu.esp RaceMenuPlugin.esp KS Hairdos - HDT.esp KS Hairdo's.esp SGHairPackAIO.esp Better Vampires.esp RaceCompatibilityUSKPOverride.esp Burning Skies.esp Real Flying.esp Weapons & Armor Fixes_Remade.esp DialogueTweaks.esp ETaC - Complete.esp JKs Skyrim.esp ETaC - Dragon Bridge South.esp Immersive Citizens - AI Overhaul.esp Clothing & Clutter Fixes.esp Animated Dragon Wings.esp NoFallDamageforVL.esp The Eyes Of Beauty - Elves Edition.esp PrettyKhajiit.esp Hothtrooper44_Armor_Ecksstra.esp DiplomaticImmunity.esp PWwaterfall.esp Immersive Orc Strongholds.esp Helgen Reborn.esp SkyHavenTempleEnhanced.esp EFFDialogue.esp Immersive Interiors.esp Immersive Whiterun.esp Hothtrooper44_ArmorCompilation.esp Immersive Solstheim.esp BetterDGEntrance.esp moonpath_questdata.esp RealisticNeedsandDiseases.esp RND_HearthFires-Patch.esp Drinking Fountains of Skyrim.esp FlyableDragons.esp WellsOfSkyrimRND ETaC including South Dragon Bridge Patch.esp WellsOfSkyrimRND.esp BarenziahQuestMarkers.esp Purewaters.esp RND_AnimalLoot.esp RND_PureWaters-Patch.esp RND_Dawnguard-Patch.esp RND_Dragonborn-Patch.esp RND_DrinkingFountains-Patch.esp RND_USKP-Patch.esp [K's_The Companions Followers for Male].esp Elisif Makeover.esp Elisif the Fair marriable.esp HalfDryadElf.esp SeraphineHuntedArmor.esp AOM.esp Kawaii followers.esp TemptressVixen.esp Cat_mount.esp j3x-flyableDragons.esp KhajiitChildren.esp ArtoriasLagrie.esp FlyableMounts.esp P1FlyingRing.esp Davjes_UNPSorceressArmorHHS.esp DudestiaMultiMarriages.esp Moose&Carrie.esp BonesTheDracolich.esp Mononoke.esp Arachne.esp Legs.esp PrivateSquadV02L.esp Hermit.esp Kawaii Face Presets.esp ApachiiHelmetWigs.esp Chau.esp DragonChristine.esp Icy.esp My_Little_hatchling.esp voidMountedFollowers.esp Crista_Follower.esp Nylea.esp InnovaEyes.esp TST_Annerose.esp Alternate Start - Live Another Life.esp FNIS_PCEA2.esp FNISspells.esp XPMSE.esp Link to comment Share on other sites More sharing options...
TonyOQuinn Posted February 9, 2016 Share Posted February 9, 2016 I don't see any issues with your plugin list at a glance (doesn't mean there aren't any). But keep in mind your folder list order is far more important for the FNIS process. For example, "NPC Gender Race Heights" may have a skeleton and animations in it, but FNIS won't care as long as the FNIS and XPMSE folders are under it on the left side of MO. When you generate animations, all NPC's will use the XPMSE and FNIS files unless they have their own files embedded in their mod folder, in which case they'll use their own animations designed and packaged by the author. Link to comment Share on other sites More sharing options...
pooria810 Posted August 13, 2018 Share Posted August 13, 2018 error2014 Link to comment Share on other sites More sharing options...
pooria810 Posted August 13, 2018 Share Posted August 13, 2018 The fnis.ini file is not lost Link to comment Share on other sites More sharing options...
TonyOQuinn Posted August 14, 2018 Share Posted August 14, 2018 This thread is probably outdated now. See this page for updated software and instruction by fore. I highly recommend SkyrimSE with FNIS Behavior SE. Follow fore's directions exactly, and you can't mess it up. Link to comment Share on other sites More sharing options...
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