d4em Posted May 6, 2011 Share Posted May 6, 2011 As the title said, Im trying to make some sort of tower defense game in Fo3, but I need some help with the AII need the "towers" (NPCs with guns) to not run to their target,And I need the target to ignore being shot at and continue walking his way...So, help? Link to comment Share on other sites More sharing options...
Agnot2006 Posted May 9, 2011 Share Posted May 9, 2011 (edited) Try ticking the AI continue during combat box for the patrol package you are using.I’m not sure you can get an NPC to ignore completely being shot or not. But reducing their aggression to the lowest could also help Edited May 9, 2011 by Agnot2006 Link to comment Share on other sites More sharing options...
d4em Posted May 9, 2011 Author Share Posted May 9, 2011 Try ticking the AI continue during combat box for the patrol package you are using.I’m not sure you can get an NPC to ignore completely being shot or not. But reducing their aggression to the lowest could also help Thank you ;D*Kudo'd Link to comment Share on other sites More sharing options...
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