Tilarium Posted February 9, 2016 Share Posted February 9, 2016 Seeing some of the excellent class mods coming out(my favorite being Richard's Rifleman) it's got me wanting to suggest one. Combat medic class utilizes the rifle as their primary weapon with options for pistol and gremlins as the second. Their ability choices I think would work are:Field Medic Defence Protocol Corporal Blast PaddingMedical Protocol Sergeant Lightning HandsRun and Gun Lieutenant QuickdrawCovering Fire Captain Deep CoverRevival Protocol Major AimRestoration Colonel Ever VigilantIf anyone is willing to give it a shot trying to make a class. I've looked around using the modbuddy thing and can't make heads or tails out of it. Link to comment Share on other sites More sharing options...
stygi Posted February 9, 2016 Share Posted February 9, 2016 (edited) May i request something too? Class: Avatar :smile: NewGame+ Can someone give me the SPOILER as 7. Crew member? (self.XCOM2)I am talking about the Avatar.Had a fantastic campaign finish :smile:Now iam looking forward to the next difficulty level.Id like to go into the next difficulty with this guy in my crew.Eather the exact copy, or a half finished PsyOps with only the looks? Also id like binoculars with maybe +3 view range? :smile: Edited February 9, 2016 by stygi Link to comment Share on other sites More sharing options...
jgbaxter Posted February 9, 2016 Share Posted February 9, 2016 Seeing some of the excellent class mods coming out(my favorite being Richard's Rifleman) it's got me wanting to suggest one. Combat medic class utilizes the rifle as their primary weapon with options for pistol and gremlins as the second. Their ability choices I think would work are: Field Medic Defence Protocol Corporal Blast PaddingMedical Protocol Sergeant Lightning HandsRun and Gun Lieutenant QuickdrawCovering Fire Captain Deep CoverRevival Protocol Major AimRestoration Colonel Ever Vigilant If anyone is willing to give it a shot trying to make a class. I've looked around using the modbuddy thing and can't make heads or tails out of it. It's "easy", as in, it's like reading a tutorial or coles notes on how to design an interplanetary space ship. Much easier than spending the decade in school. :devil: I'm working on this actually, I think today my brain will be able to get it done. Best thing about learning is the eureka moments, which are inter spaced by frequent head bashing on nearest wall. I can't say the final result will be exactly as you want, but I do plan on trying to balance 12 classes similar to Long War in broad strokes. Feedback will be key anyway. :) Link to comment Share on other sites More sharing options...
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