cow99 Posted February 9, 2016 Share Posted February 9, 2016 (edited) I think it would be very cool to fight hordes of advent in multi. So, I've been trying to mod squad sizes in multiplayer, by editing class UIMPShell_SquadEditor. I also tried referencing the base class / Mod class in Xcom.ini and creating a separate extended class of UIMPShell_SquadEditor (I copied the file and changed values like listItemPadding and m_NumAllowedUnits in the InitScreen function and in DefaultProperties). But so far, I haven't seen any change in the Squad Editor UI. But I'm new to UnrealScript. I have been able to change health values in multi, by editing an INI file in ModBuddy. Has anyone succeeded in making a multiplayer mod yet? Have I followed the correct approach so far? Edited February 9, 2016 by cow99 Link to comment Share on other sites More sharing options...
cow99 Posted February 12, 2016 Author Share Posted February 12, 2016 (edited) Bump. Anyone got any ideas about how to mod the multiplayer menu UI? UPDATE - The class that displays the squad selection screen in multi. is UIMPShell_SquadEditor_Preset . I tested this by removing this UI screen entirely. Edited February 12, 2016 by cow99 Link to comment Share on other sites More sharing options...
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