rickerhk Posted May 11, 2011 Share Posted May 11, 2011 Where would the script need to go?i think there's a mod for download that does this alreadyYeah - I used it for awhile. But it doesn't have a timer, so sometimes a follower would get left behind when going from interior to exterior. Link to comment Share on other sites More sharing options...
ripple Posted June 7, 2011 Share Posted June 7, 2011 I made this little script to purge cell buffers periodically: I can't seem to save your script in the GECK. GECK detecting script errors? Link to comment Share on other sites More sharing options...
tunaisafish Posted June 7, 2011 Share Posted June 7, 2011 @ripple.Load the GECK with NVSE. Create a shortcut something like this."C:\ ... \Steam\SteamApps\common\fallout new vegas\nvse_loader.exe" -editor Link to comment Share on other sites More sharing options...
rickerhk Posted June 7, 2011 Share Posted June 7, 2011 A word of caution though.I've recently found that PCB can cause problems and even CTD if for example you have a mod that has NPCs in other cells than the player, that need to travel across the map in the background for quest purposes, etc. Link to comment Share on other sites More sharing options...
ripple Posted June 9, 2011 Share Posted June 9, 2011 I am curious, but the 'other' PCB mod also works on a timed interval. Would this not work better if it could be done manually by hotkey, instead (sort of like doing it via console, but without having to access the console)? Link to comment Share on other sites More sharing options...
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