Quetzlsacatanango Posted May 13, 2011 Share Posted May 13, 2011 You will have to set up the uv map and apply the texture in blender. It may already be done if you exported working mesh from the other game.The <!> is probably due to wrong export settings though. Open a working weapon in nifskope and make sure all of the shader flags match. Link to comment Share on other sites More sharing options...
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