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What would cause a mod to not activate?


Narrrz

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I'm working on a mod of my own, and have reached a point where i need to test some things in-game; however, as far as i can tell, my mod simply does not activate.

It's not an issue of mods not working at all, as the one other mod i have active (Full Dialogue; it seems that once enabled, the game cannot even run without it) still functions. However, the very obvious changes i've put in as a test to see if my mod is even active (setting weapon damage to quadruple digits) does not work, leading me to think the game somehow is not recognizing my mod.

Has anyone else run into this issue/something similar?

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