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Ghost variant port from FONV


sinr88

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From what I've heard, a major obstacle to this is the lack of a Creation Kit/Construction Kit release yet.

 

It's a bummer, I agree--there aren't that many unique armor sets out yet for that reason (I think). I played both FO3 and FNV as a Ghost from Starcraft so I'll probably hold off on getting started until that and the Radius mod get ported over.

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Should be doable with the current tools by exporting the mesh as .obj with NifSkope, importing it into Outfit Studio, setting the bone structure, importing it back to NifSkope, setting the necessary materials and nodes, and making a .esp & necessary forms for it with FO4Edit. I don't personally have real interest in the armor (and I haven't yet got enough experience with working with armors), but I don't see any reason why you'd need GECK to make that into a FO4 mod.

Edited by Junnari
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