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origin of mage guild kvatch rising


roa345

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well i wanted to play origin of mage guild , so i downloaded Dragon Captions Resource Pack 1.5.8 topped with CURP Update Resource Pack 1.4.9 , and finished with CURP Patch (currently to 2.6) then installed the elder council, origin of mage guild fighters guild contracts the necromancer, kvatch rising kvatch aftermath, if i activate the elder council or fightersguild contracts kvatch risin, kvatch aftermath, the necromancer there is no problem, but every time that i activate origin of the mage guild with his patch for better cities and fcom or wihtout the patch the game crashen when i try to load a game in the loading screen, my game have to chars one of my brother 5hours fighter guild member and mine own level 10 17 hours of game play and it crashes with both!! this is my load order

 

 

Active Mod Files:
00  Oblivion.esm
01  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]
02  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]
03  Cobl Main.esm  [Version 1.72]
04  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]
05  Mart's Monster Mod.esm  [Version 3.7b3p3]
06  FCOM_Convergence.esm  [Version 0.9.9MB3]
07  Armamentarium.esm  [Version 1.35]
08  Artifacts.esm  [Version 1.1]
09  Better Cities Resources.esm  [Version 4.9.5]
0A  John's Leveled List Overhaul.esm
0B  CyrodiilUpgradeResourcePack.esm
0C  CURP_Controller.esm
0D  Unofficial Oblivion Patch.esp  [Version 3.3.5]
0E  DLCShiveringIsles.esp
0F  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]
++  Shivering OOO.esp
10  Better Cities .esp  [Version 4.7.0]
11  Francesco's Optional Chance of Stronger Bosses.esp
12  Francesco's Optional Chance of Stronger Enemies.esp
13  Francesco's Optional Chance of More Enemies.esp
14  Francesco's Optional Leveled Guards.esp
++  FCOM_Francescos.esp  [Version 0.9.9]
++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]
15  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]
16  Fran Armor Add-on.esp
17  AliveWaters.esp
18  AliveWaters - Koi Addon.esp
19  AliveWaters - Slaughterfish Addon.esp
++  Item interchange - Extraction.esp  [Version 0.78]
1A  Enhanced Economy.esp  [Version 5.2.2]
1B  FormID Finder4.esp
1C  DLCHorseArmor.esp
1D  DLCOrrery.esp
1E  DLCVileLair.esp
++  SM Plugin Refurbish - VileLair.esp  [Version 1.21]
1F  DLCMehrunesRazor.esp
20  DLCSpellTomes.esp
++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
21  XiaNewAmuletsV1.esp
22  DLCThievesDen.esp
23  Bob's Armory Oblivion.esp
24  FCOM_BobsArmory.esp  [Version 0.9.9]
25  Loth's Blunt Weapons for Npcs.esp
++  FCOM_LothsBluntWeapons.esp  [Version 0.9.9]
26  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]
++  OOO_XiaNewAmulets Addon.esp  [Version 0.5]
++  OOO_XiaNewAmulets Addon - LLOnly.esp  [Version 0.5]
27  OMOBS_SI.esp  [Version 2.0]
28  OMOBS Optional Combat Settings.esp  [Version 1.0]
++  ArmamentariumLLVendors.esp  [Version 1.35]
29  ArmamentariumArtifacts.esp  [Version 1.35]
2A  John's Leveled List Overhaul.esp
++  John's Leveled List Overhaul - Cyrodillic Armors.esp
++  John's Leveled List Overhaul for OOO.esp
2B  FCOM_Convergence.esp  [Version 0.9.9Mb3]
++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]
2C  FCOM_RealSwords.esp  [Version 0.9.9]
2D  FCOM_DurabilityAndDamage.esp  [Version 0.9.9]
++  FCOM_SpawnRatesStronger.esp  [Version 0.9.9Mb3]
2E  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - More Passive Wildlife.esp  [Version 3.7b3p3]
++  FCOM_SaferRoads.esp  [Version 0.9.9]
2F  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - Less Bone Loot.esp  [Version 3.7b3p3]
30  Mart's Monster Mod - Zombies for Body Meshes.esp  [Version 3.7b3p3]
31  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]
32  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]
++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]
++  FCOM_BobsGuardUnity.esp  [Version 0.9.9]
++  FCOM_HungersUnitySI.esp  [Version 0.9.9]
33  FCOM_FriendlierFactions.esp  [Version 0.9.9]
34  FCOM_MoreRandomSpawns.esp  [Version 0.9.9]
++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]
++  ArmamentariumLL4OOO.esp  [Version 2.01]
++  ArmamentariumLLMagicOOO.esp  [Version 1.35]
35  KvatchAftermath.esp
36  Artifacts.esp  [Version 1.1]
++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]
37  KvatchRising.esp
38  TheElderCouncil.esp
39  DLCfrostcrag.esp
3A  Knights.esp
++  SM Plugin Refurbish - Knights.esp  [Version 1.06]
3B  TOTF.esp
++  TOTF Delayer.esp
3C  The Lost Spires.esp
3D  Origin of the Mages Guild.esp  [Version 7.3]
3E  TheNecromancer.esp
++  FCOM_Knights.esp  [Version 0.9.9Mb3]
3F  bartholm.esp
40  FightersGuildContracts.esp
41  PersuasionOverhaul.esp  [Version 1.43]
++  PersuasionOverhaul_OOO.esp  [Version 1.2]
++  PersuasionOverhaul_MMM.esp  [Version 1.2]
++  Short Grass V3.esp
42  Quest Award Leveller.esp
++  Quest Award Leveller - Vile Lair.esp
++  Quest Award Leveller - Mehrunes Razor.esp
++  Quest Award Leveller - Knights of the Nine.esp
43  Alternative Start by Robert Evrae.esp
44  RealisticFatigue.esp
45  RealSleepExtended.esp  [Version 2.5]
46  SupremeMagicka.esp  [Version 0.90b]
47  SM_ShiveringIsles.esp  [Version 0.90]
48  SM_DLCSpellTome.esp  [Version 0.90]
49  SM_OOO.esp  [Version 0.90]
4A  SM_MMM.esp  [Version 0.90]
++  SM_COBL.esp  [Version 0.90]
4B  SM_EnchantStaff.esp  [Version 0.90]
4C  SM_Scrolls.esp  [Version 0.90]
4D  SM_SigilStone.esp  [Version 0.90]
4E  MidasSpells.esp
4F  EnchantmentRestore.esp
50  RealisticLeveling.esp
++  Item interchange - Placement for FCOM.esp  [Version 0.78]
++  Item interchange - Placement for Frostcrag Reborn.esp  [Version 0.78]
++  Item interchange - Option, Ingredients in Bulk, reduced.esp  [Version 0.78]
51  bgBalancingEVCore.esp  [Version 10.52EV-D]
52  bgMagicEV.esp  [Version 1.7EV]
53  bgMagicSpellTomes_for_WryeBash.esp  [Version 1.68EV]
54  bgMagicEVStartspells.esp  [Version 1.68EV]
55  bgMagicBonus.esp  [Version 1.7EV]
56  bgMagicEVAddEnVar.esp  [Version 1.68EV]
57  bgMagicEVPaperChase.esp  [Version 1.68EV]
58  bgMagicAlchemy.esp  [Version 1.57]
59  bgMagicPotionNumberSoulGemValue.esp  [Version 1.68UV]
5A  bgBalancingOptionalLessHealth.esp  [Version 10.0UV-U]
5B  bgBalancingEVOptionalClasses.esp  [Version 9.0EV-U]
5C  bgBalancingEVOptionalFangs.esp  [Version 10.0EV-D]
5D  bgBalancingEVOptionalMoreEyes.esp  [Version 10]
5E  bgBalancingEVOptionalNPCDiversity, Vanilla.esp  [Version 10.0EV-D]
5F  bgBalancingEVOptionalFCOMAdditions.esp  [Version 10.]
60  bgBalancingEVLAMEGlue.esp  [Version 10.0EV-D1.62EV]
61  bgBalancingEVOptionalNPCDiversityLAME.esp  [Version 10.5EV-D]
62  Better Cities Full.esp  [Version 4.9.5]
63  Better Imperial City.esp  [Version 4.9.5]
64  Better Cities - COBL.esp  [Version 2.1]
65  FCOM_Archery.esp  [Version 0.9.9]
++  SM_DeadlyReflex.esp  [Version 0.90]
66  Real Hunger, Cobl.esp  [Version 1.6.1]
**  NRB4 Standard Road Record.esp
67  Bashed Patch, 0.esp

 

 

the patches for fcom an Bc not are active because i want to look if the problem was related to those patchs, any ideas??

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I hope I don't get in trouble for saying these things, but they are facts. Giskard's mods need TES4Edit cleaning. Also before he stopped working on Oblivion mods he was actively trying to make his mods incompatible with other mods, especially Better Cities. If you're using Better Cities and his mods you need to be using the compatibility patches that come with BBC.

 

When adding mods onto a character you need to update the save data using Wrye Bash, backing up before doing so. You should also wait three days, or whatever the cell respawn time is in your game, in order to update NPCs and scripts.

 

This probably has nothing to do with your crashes, but you should remove these plugins nonetheless:

 

++ OOO_XiaNewAmulets Addon.esp [Version 0.5]

++ OOO_XiaNewAmulets Addon - LLOnly.esp [Version 0.5]

--Use only one of the above.

 

28 OMOBS Optional Combat Settings.esp [Version 1.0]

--Already integrated into FCOM.

 

31 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]

--Not compatible with FCOM, only shows off the bats included in MMM anyway AFAIK.

 

Also, if you're using COBL, where are the rest of the COBL plugins like Cobl Glue.esp? Cobl won't work properly without them.

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