Bret1 Posted February 11, 2016 Share Posted February 11, 2016 (edited) Hey :smile: im making a new hat based on a vanilla asset.basically im adding something on top off a vanilla hat and giving that part a new material (so there are 2 materials on my mesh).after i imported the new skeleton mesh in the udk i linked the vanilla material to it.Problem now : my newly added part shows just fine (textured and everything) but the "vanilla" part pointing to the vanilla material does show this "blue-white-checkers-no-material-found" texture. So my question now : Can u properly point to the vanilla material ?if it doesnt work ill just have to copy all the textures and the material itself... pointing to the vanilla assets would be obviously better :wink: Thanks for replyingKat Edited February 11, 2016 by Bret1 Link to comment Share on other sites More sharing options...
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