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Gunmar is missing from Skyrim and Solstheim


Ckauffman

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I'm playing the quest "A new order" from Dawnguard and Gunmar is missing. I've been to Solstheim and Skyrim and there is no marker for him. I've even been to all the caves just to check and he is MIA. I'm running a non-steam Legendary Skyrim if that matters. I am a Mod Organizer user and I have a heavy mod load. Every dirty mod has been cleaned with TES5Edit except for those that specifically stated not to clean them. I'm using the latest RealVision ENB. I also have SKSE installed with the memory patch (installed the scripts and such using Gopher's tutorial on YouTube). I have even tried using the console commands to take me to Gunmar and bring him to me but it says expected end of line or something like that. I was able to spawn a new Gunmar but of course I couldn't talk to him. Everything in my game has been running smoothly until this. Here is my load order copied from LOOT.

0 0 Skyrim.esm

1 1 Update.esm
2 2 Dawnguard.esm
3 3 HearthFires.esm
4 4 Dragonborn.esm
5 5 Unofficial Skyrim Legendary Edition Patch.esp
6 6 Falskaar.esm
7 7 Wyrmstooth.esp
8 8 RaceCompatibility.esm
9 9 ApachiiHair.esm
10 a ApachiiHairFemales.esm
11 b SkyTEST-RealisticAnimals&Predators.esm
12 c Lanterns Of Skyrim - All In One - Main.esm
13 d RSkyrimChildren.esm
14 e ETaC - RESOURCES.esm
15 f EFFCore.esm
16 10 ClimatesOfTamriel.esm
17 11 CompanionArissa.esm
18 12 Gray Fox Cowl.esm
19 13 notice board.esp
20 14 moonpath.esm
21 15 daymoyl.esm
22 16 MagicDuel.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
23 17 Cutting Room Floor.esp
24 18 SkyUI.esp
25 19 EnhancedLightsandFX.esp
26 1a ETaC - Complete.esp
27 1b ELFX - Exteriors.esp
28 1c ELFX - Dragonborn.esp
29 1d RaceMenu.esp
30 1e RaceMenuPlugin.esp
31 1f CollegeOfWinterholdImmersive.esp
32 20 ELFX - Dawnguard.esp
33 21 ClimatesOfTamriel-Dungeons-Hardcore.esp
34 22 ClimatesOfTamriel-Dawnguard-Patch.esp
35 23 ClimatesOfTamriel-Nights-Level-1.esp
36 24 CharacterMakingExtender.esp
37 25 FNIS.esp
38 26 12FemaleBrows.esp
39 27 Hothtrooper44_Armor_Ecksstra.esp
40 28 Chesko_LoreBasedLoadingScreens.esp
41 29 BardSoundsMalukah.esp
42 2a TheEyesOfBeauty.esp
43 2b Vivid Landscapes.esp
44 2c Better Dynamic Snow.esp
45 2d Moss Rocks - Legendary.esp
46 2e mintylightningmod.esp
47 2f SplashofRain.esp
48 30 WetandCold.esp
49 31 AOS.esp
50 32 TrueStorms.esp
51 33 TrueStorms-ClimatesOfTamriel.esp
52 34 immersive roads.esp
53 35 JKs Skyrim.esp
54 36 ETaC - Complete ELFX Patch.esp
55 37 3DNPC.esp
56 38 ETaC - Dragon Bridge South.esp
57 39 Immersive Citizens - AI Overhaul.esp
58 3a Complete Crafting Overhaul_Remade.esp
59 3b WetandCold - Ashes.esp
60 3c ClimatesOfTamriel-Dragonborn-Patch.esp
61 3d DarkbroSanctuary.esp
62 3e Immersive Jewelry.esp
63 3f Rebirth Monster.esp
64 40 Morrowloot.esp
65 41 Skyrim Immersive Creatures.esp
66 42 ELFXEnhancer.esp
67 43 Immersive Orc Strongholds.esp
68 44 RealShelter.esp
69 45 Helgen Reborn.esp
70 46 Thieves Guild Redone.esp
71 47 Undeath.esp
72 48 Breezehome_Fully_Upgradable.esp
73 49 Height Adjusted Races.esp
74 4a Headbomb's Better Sorting - Potions (Normal Weight).esp
75 4b Headbomb's Better Sorting - Food (Reduced Weight).esp
76 4c Headbomb's Better Sorting - Miscellaneous.esp
77 4d BetterDarkBrotherhood.esp
78 4e SoS - The Wilds.esp
79 4f Guard Dialogue Overhaul.esp
80 50 SoS - Civilization.esp
81 51 Bishop.esp
82 52 CWIELnFXPatch.esp
83 53 Headbomb's Better Sorting - Books.esp
84 54 BetterQuestObjectives.esp
85 55 ESFCompanions.esp
86 56 Skyrim Immersive Creatures - DLC2.esp
87 57 SoS - The Dungeons.esp
88 58 Bluecreek Estate.esp
89 59 skyBirds - Airborne Perching Birds.esp
90 5a DynamicMerchants.esp
91 5b ETaC - Complete LoS Patch.esp
92 5c Immersive Whiterun.esp
93 5d Hothtrooper44_ArmorCompilation.esp
94 5e Immersive Solstheim.esp
95 5f ETaC - Complete Im. Cit. Patch.esp
96 60 WATER DG + DB.esp
97 61 Point The Way.esp
98 62 SkyrimsUniqueTreasures.esp
99 63 EnhancedCharacterEdit.esp
100 64 TheChoiceIsYours.esp
101 65 Inconsequential NPCs.esp
102 66 CornerofTheSkyrim.esp
103 67 Inigo.esp
104 68 Run For Your Lives.esp
105 69 moonpath_questdata.esp
106 6a ETaC - Complete Moon Patch.esp
107 6b SMIM-Merged-All.esp
108 6c quest into the depths.esp
109 6d ETaC - Complete CRF Patch.esp
110 6e Immersive Patrols II.esp
111 6f ELFX - Moonpath.esp
112 70 EFFDialogue.esp
113 71 Farm Animals_HF.esp
114 72 bathhouse.esp
115 73 Populated Cities 2.esp
116 74 ETaC - Whiterun Ext CRF Patch.esp
117 75 arnima.esp
118 76 Signs_of_Skyrim.esp
119 77 Skyrim Flora Overhaul.esp
120 78 SoS - The Dungeons-PatchCoTHardcore.esp
121 79 SofiaFollower.esp
122 7a ForgottenCity.esp
123 7b WheelsOfLull.esp
124 7c WorldEaterBeater.esp
125 7d Marriable Serana.esp
126 7e The Fifth Gate.esp
127 7f ETaC - Whiterun Ext ELFX Patch.esp
128 80 Darkend.esp
129 81 WATER Plants.esp
130 82 Waves.esp
131 83 The Paarthurnax Dilemma.esp
132 84 Argonian Access.esp
133 85 SFO - Dragonborn.esp
134 86 SL99Exchanger.esp
135 87 ETaC - Whiterun Ext LoS Patch.esp
136 88 ClimatesOfTamriel-Interiors-Warm.esp
137 89 USKP Patcher for RaceCompatibility.esp
138 8a Immersive Weapons.esp
139 8b FNISspells.esp
140 8c Unique Grasses.esp
141 8d RSPatch.esp
142 8e RSChildren - Complete.esp
RSChildren_PatchUSKP.esp
143 8f RSChildren_PatchHeightAdjustedRaces.esp
144 90 Fantasy Soundtrack Project - Combat.esp
145 91 Fantasy Soundtrack Project.esp
146 92 Spells Cast Light.esp
147 93 ETaC - Better Dynamic Snow Patch.esp
148 94 DSerArcheryGameplayOverhaul.esp
149 95 ETaC - Complete RS Patch.esp
150 96 AchieveThat.esp
151 97 RSChildren - CRF Patch.esp
152 98 BetterQuestObjectives-DBForevertoMisc.esp
153 99 BetterQuestObjectives-CRFPatch.esp
154 9a BetterQuestObjectives-PaarDilemmaPatch.esp
155 9b TrissArmorRetextured.esp
156 9c Sneak Tools.esp
157 9d Sneak Tools Vanilla Hoods.esp
158 9e Balanced_Magic_Dawnguard.esp
159 9f DragonFire.esp
160 a0 DragonFire-Dragonborn.esp
161 a1 ScopedBows.esp
162 a2 AncientTonguesGreatSword.esp
163 a3 AncientTonguesSword.esp
164 a4 ElementalArrows.esp
165 a5 Headbomb's Better Sorting - Ammo.esp
166 a6 Headbomb's Better Sorting - Ingredients.esp
167 a7 Headbomb's Better Sorting - Soul Gems (PseudoVanilla).esp
168 a8 FS_UltimateAssortment.esp
169 a9 NosPiercedEarsAll.esp
170 aa alcoholiceffect.esp
171 ab Love Season.esp
172 ac BVLT - Human.esp
173 ad notice board - open cities patch.esp
174 ae BlackSacramentArmor.esp
175 af notice board - dragonborn patch.esp
ETaC - Complete Atlas Patch.esp
176 b0 Apocalypse - The Spell Package.esp
177 b1 Headbomb's Better Sorting - Spells.esp
178 b2 Better Vampires.esp
179 b3 VL No AoE Drain.esp
180 b4 Sneak Tools Vanilla Masks.esp
181 b5 DovahkiinSpeech.esp
182 b6 Balanced_Magic.esp
183 b7 ForgottenMagic_Redone.esp
184 b8 ApachiiHelmetWigs.esp
185 b9 Duel - Combat Realism.esp
186 ba CalienteVanillaArmorTweaks.esp
187 bb DeadlySpellImpacts.esp
188 bc DSAMG - Miraak Music Fixes.esp
189 bd Beards.esp
190 be dD - Enhanced Blood Main.esp
191 bf Improved Combat Sounds v2.2.esp
192 c0 dD-Dragonborn-Dawnguard-EBT Patch.esp
193 c1 dD-Larger Splatter Size.esp
194 c2 Marriable Serana HF.esp
195 c3 SoS - The Wilds-PatchCoT.esp
196 c4 SoS - Civilization-PatchCoT.esp
197 c5 UIExtensions.esp
198 c6 Chesko_WearableLantern.esp
199 c7 zzArmormashups.esp
200 c8 Convenient Horses.esp
201 c9 KK_Lola_companion_wolfdog.esp
202 ca 83Willows_101BUGS_V4_HighRes.esp
203 cb Rebirth Monster - SIC Patch.esp
204 cc SabreFurBag.esp
205 cd ORM-Arvak.esp
206 ce When Vampires Attack.esp
207 cf ScarletDawnArmor.esp
208 d0 Supreme Storms - Cot Version.esp
209 d1 TrueStorms-SupremeStorms-CoT.esp
210 d2 ShootingStars.esp
211 d3 BlackSacramentDBReplacer.esp
212 d4 Realistic crime report radius.esp
213 d5 BVFE_Serana.esp
214 d6 Real Clouds.esp
215 d7 TERAArmors_CBBE.esp
I've tried to be as thorough as possible but if I've missed any relevant information let me know. Any help with finding a solution is much appreciated. Thanks in advance.
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O so I had the idea to use clairvoyance just to see what happens. Starting in Windhelm, it lead me across all of Skyrim to the Orc hold Mor Khazgur, specifically Lark's Longhouse. Gunmar was not inside or around the hold. Now I'm even more confused.

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Holy s#*! after hours of looking for solutions that wouldn't break my game or require me to start over I found one. Use the console to move the quest along! So simple!

 

1) In the console type "Player.sqs DLC1HunterBaseIntro" DLC1HunterBaseIntro is the Quest ID for A New Order.

This will show what stages of the quest you've done with a 1 and those you haven't done with a 0.

2) Next type in the console "SetStage DLC1HunterBaseIntro <stage #>" Replace <stage #> with whichever stage you need to do next. For me it was 45. That triggered the quest to tell me that Gunmar wanted help hunting a bear. But he was still missing so I just used the console to trigger the next stage. I don't know for sure but you should probably set each stage in sequence and not skip any.

3) The quest updated teelling me to return to Fort Dawnguard and GUNMAR WAS THERE!!! The quest finished like nothing ever happened and I can interact successfully with Gunmar and thee others. You can do this with any quest that gets stuck.

 

I hope this helps someone because it saved my ass.

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  • 11 months later...

Holy s*** after hours of looking for solutions that wouldn't break my game or require me to start over I found one. Use the console to move the quest along! So simple!

 

1) In the console type "Player.sqs DLC1HunterBaseIntro" DLC1HunterBaseIntro is the Quest ID for A New Order.

This will show what stages of the quest you've done with a 1 and those you haven't done with a 0.

2) Next type in the console "SetStage DLC1HunterBaseIntro <stage #>" Replace <stage #> with whichever stage you need to do next. For me it was 45. That triggered the quest to tell me that Gunmar wanted help hunting a bear. But he was still missing so I just used the console to trigger the next stage. I don't know for sure but you should probably set each stage in sequence and not skip any.

3) The quest updated teelling me to return to Fort Dawnguard and GUNMAR WAS THERE!!! The quest finished like nothing ever happened and I can interact successfully with Gunmar and thee others. You can do this with any quest that gets stuck.

 

I hope this helps someone because it saved my ass.

Worked for me.

 

Thank you!

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  • 2 years later...
  • 7 months later...

Holy s*** after hours of looking for solutions that wouldn't break my game or require me to start over I found one. Use the console to move the quest along! So simple!

 

1) In the console type "Player.sqs DLC1HunterBaseIntro" DLC1HunterBaseIntro is the Quest ID for A New Order.

This will show what stages of the quest you've done with a 1 and those you haven't done with a 0.

2) Next type in the console "SetStage DLC1HunterBaseIntro <stage #>" Replace <stage #> with whichever stage you need to do next. For me it was 45. That triggered the quest to tell me that Gunmar wanted help hunting a bear. But he was still missing so I just used the console to trigger the next stage. I don't know for sure but you should probably set each stage in sequence and not skip any.

3) The quest updated teelling me to return to Fort Dawnguard and GUNMAR WAS THERE!!! The quest finished like nothing ever happened and I can interact successfully with Gunmar and thee others. You can do this with any quest that gets stuck.

 

I hope this helps someone because it saved my ass.

THANKS YOU DUDE

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