Shadowmane2001 Posted June 26, 2007 Share Posted June 26, 2007 I've been thinking an planning my own Quests and introducing my own items Based on the Alien Quadrilogy staring Sigourney Weaver. I been thinking how to design their attacks and other such things. The idea I had was that a star Ship crashes in the Jeral mountains or similar place and the occupants let out these Alien pods where a Queen's Egg gets exposed and the Queen's facehugger gets into a Large Goblin Complex. The Quest would involve PC who would have to be level 25, head of the Fighter's guild, Mage's Guild, Thieves Guild, and Champion of Cyrodill. After you rest one night for an hour you get a log entry about a meteorite impact and a letter from Chancellor Ocato. The letter requests you as Champion of Cyrodill, master of the Figther's and mages guild help escort a large group to investigate the impact. The Quest triggers involve a number of activated items and some timed over the course of many many days or a week. The crash site would involve finding new light and heavy armors, some of the best would make Daedric look like Iron. And New Weapons. mainly staff like weapons. I even have planned out the attack values for the Face huggers, chestbursters, immature Drones, adult Drones, Warriors and The almighty Queen. For an example, You know the Escutcheon of Chorrel, at level 25 grants reflect damage 35% and fortify endurance 10. The amulet of swords reflect damage 33%, fortify blade 25 points., and Ring of the Iron fist Reflect damage 33% and fortify hand-to-hand 25 point. to get 101 reflect damage. And the Mumdrum ring to get 100% resist magicka if you are a breton, and that daedric armor all enchanted with transcendant sigil stones with protection 20 points each, to make you nigh invincible. Having those items will make it possible to complete this Quest. and you'll need every drop of protection. If some one is interested in helping me try and make this Oblivion mod out, please directly contact me via Email [email protected]. Label your email Oblivion mod, This will be a major, major quest. With a lot, A lot of work. My Pc is having troubles with some things. And I lack the construction set on my pc too. I have other ideas for Mods and they are not as Extreme as this is, but still a challenge to build. Link to comment Share on other sites More sharing options...
Vagrant0 Posted June 26, 2007 Share Posted June 26, 2007 As cool as this may seem, do you have atleast 3-4 capable modelers to do the meshes for the various creatures, as well as the countless additional meshes, and atleast a few more people capable of doing new animations? If not, it isn't going to happen, not even if you yourself can do the modeling work. There is quite literally a mountain of work needing to be done, and planning attack values isn't even a drop in that ocean. In addition to all the models and textures you'd need, you'll need a team of capable scripters (atleast 5 or 6) to handle the complications of making this sort of thing work (probably won't due to limitations in oblivion). a few people to lay out new areas, and someone who knows how to do every single part of the mod on their own to put it all together just to organize things. Simply put, not gonna happen, no matter how dedicated you (and maybe a few others) may be. This is one of those "way too big" mods combined with "too many new meshes" problems. As there really aren't many modelers floating around who aren't already involved in other projects, let alone capable of pulling off something like this, nevermind the whole animation stuff which only a handful of people have had ANY results with, that aspect alone kills any mod like this. As for scripting, I can only guess that what you would want to do (since you never really said) may or may not be possible, and if it is possible, it will likely require alot of good scripting to get working (meaning that people capable of only simple scripting need not apply). Everything else is just a matter of a hell of alot of time and lots more effort. Simple quest mods take some time to get some of the details worked out, something as confuzzled like this would probably take months to just put together (once all the modeling and scripting is finished). All in all, even if you had the team put together, it would likely take you, or anyone else 2-5+ years to make this happen. All that aside, you may wish to have a better understanding of the lore involved, and should probably make sure you can use copyrighted/trademarked material like this. As someone owns the rights to the Aliens series, and that probably covers likenesses and lore, you may have legal problems. Meaning at best, you might be able to do something "like" Aliens, in that there would have to be a significant amount of difference between anything you make for the mod, and anything that exists within that series. I am not trying to flame you, this is reality calling, these are real issues that you would have to deal with if you wished to persue this mod. As cool as the idea may seem, and as enthusiastic you may be about doing it, the reality is that you, nor anyone else could do this mod on enthusiasm alone. Link to comment Share on other sites More sharing options...
Shadowmane2001 Posted June 26, 2007 Author Share Posted June 26, 2007 I know exactly what you are saying, and truth be told, I would expect it to effectively become it's own expansion pack. I know fore a fact it would be hard as heck, to build, model and all that stuff. Meshes could be gotten from the Alien trilogy game for ps1 and alien resurrection for PS1. Clearly this is possible for copyright infringement, but there is a small thing about it, as far as I can tell as as long as you don't make money on it, or any one else does it won't be lyible for lawsuit. I know and you are right it would take years to code, and such, and more then likely and would never, ever be started much less completed. Still could be a fun thin to attempt. Thanks for your feed back and your soft flaming. Link to comment Share on other sites More sharing options...
Vagrant0 Posted June 26, 2007 Share Posted June 26, 2007 I know exactly what you are saying, and truth be told, I would expect it to effectively become it's own expansion pack. I know fore a fact it would be hard as heck, to build, model and all that stuff. Meshes could be gotten from the Alien trilogy game for ps1 and alien resurrection for PS1. Clearly this is possible for copyright infringement, but there is a small thing about it, as far as I can tell as as long as you don't make money on it, or any one else does it won't be lyible for lawsuit.Nope, even using them would create legal problems since you would be giving people liscensed content. Plus, I believe they were sprites, not meshes in both games. Even if they were meshes, you would still have to figure out how to extract them, and convert them. Animations wouldn't be able to convert since there are a number of specific things animations in Oblivion require which just didn't exist Back then. Suffice to say, anything that you did manage to convert would look like crap since it was meant to run on a Playstaton, so meshes would be very basic, and textures would just suck ass. Link to comment Share on other sites More sharing options...
Jonlissla Posted June 26, 2007 Share Posted June 26, 2007 If you want a Xenomorph, you might want to ask Slof instead. Here's the file I mentioned. Ask her nicely, and you might have the permission to borrow it (if you ask nicely, that is! :happy: ). Link to comment Share on other sites More sharing options...
MaliceShinigami Posted June 28, 2007 Share Posted June 28, 2007 I agree with Jonlissla. AlienSlof is definately the gal to talk to about this. She's an excellent modder, modeler and a big fan of the series. It would be a neat idea, but it would be a MASSIVE undertaking. It could take even a year or more to create this, and you would have to put together your own 'staff' in order to complete it. It would also be wise to speak to the Fox corporate reps to see if you can do something like this. But with the series being used with Dark Horse Comics and whatnot, I don't think they would be totally against it. But it wouldn't hurt to ask. Like I said, it's a good idea but putting it into reality would be a very, very difficult task and could take a long time. This is something you have to buckle down and dedicate yourself to, as well as those who would work with this. Link to comment Share on other sites More sharing options...
Shadowmane2001 Posted June 28, 2007 Author Share Posted June 28, 2007 Yes I did see her website and her modding very, very good. game her an idea for Facehuggers too. and contacted her about possibly working together. I think the first thing to to is the lay out. is the Quest direction, the contents. Working out the items, new to this expansion. Thus before any mesh making, or texturing we have the Script out. I do know that I'm going to make it so that people can't slap on 100%+ chameleon with a 100 in sneak, and agility can't just sneak through. the aliens will all have Night eye and detect life. As for starts I could also have it it's like a critter Meruhnes Dagon brought to this world as a way to destroy it. But the very, very first step is script, and I can't even start unless I have people at least wanting try and plan it. Even if it's done only for the fun of planning it. Link to comment Share on other sites More sharing options...
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