saintmike2559 Posted May 10, 2011 Share Posted May 10, 2011 Displeased with the fact that the only headgear available for Dragonskin is a helmet, I've been working on applying the camo patterns on the roving trader hat. While the end result looks good (at least texture wise) the model seems to have taken a turn for the odd. Here a picture so y'all can see what I'm getting at:http://edgeofinfinity.files.wordpress.com/2011/05/hat.jpg Texture file itself is here Any Suggestions? Link to comment Share on other sites More sharing options...
davidlallen Posted May 10, 2011 Share Posted May 10, 2011 Please read the pinned FAQ thread in this forum.http://www.thenexusforums.com/index.php?/topic/250193-converting-fo3-hats-to-nv/ Link to comment Share on other sites More sharing options...
saintmike2559 Posted May 10, 2011 Author Share Posted May 10, 2011 (edited) Thanks a bunch, just assumed that since the stock hat worked fine, mine would to. Fix'd and happy. Edited May 10, 2011 by saintmike2559 Link to comment Share on other sites More sharing options...
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